Game is very slick, and has a fundamentally interesting idea: encircling enemies to crush them. That part feels good, and is fun. Where I think things get a off-track is with all the bullet hell elements. To be fair, it's not a genre I enjoy very much. But it actually seems contradictory to the encircling mechanic. You're using your mouse to steer around a guy, to shoot him means you have to steer directly at him.
I really think this is a cool game, so I'm not trying to harsh on your progress. I just personally think you're going down the wrong road by building a bullet hell shooter on top of the more interesting game. Honestly I picture this game in its ideal form as something closer to a single player Agar.io. But the enemies are all like you, snake-like. They are trying to encircle you, and you are trying to encircle them. Length only matters because it gives you a better chance at being the victor. And eating the enemy makes you longer.
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