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A jam entry

PredicateView game page »

Free rotation snake/bullet hell
Submitted by Boboto with 25 minutes, 46 seconds before the deadline

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Some thoughts I had while playing:

Cool music, this is what I expected to hear, basically

Looks funky, antialiasing should definitely be on by default though

Movement feels so nice, fuck

This eye thing died somehow, but I can't really shoot it without just standing still or hugging it, feels pretty messy

This upgrade menu is so arcane I'm not gonna bother with it, just let me play some more

Oh it said crush before, so I can just wrap the eye things with my tail?

Well it kinda works, but the loop doesn't really tighten the way I'd expect so I just end up running rings around the enemies while wearing them down

Where am I anyway, there's no map?

I'd just axe the whole weapon system maybe? I feel like there's two competing mechanics here, and I couldn't figure out the way it's supposed to be played. Wrapping things in your tail is such a cool idea, you can easily make a game just based on that.