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Alright I just beat it, this was so good! The aesthetic is very unique and enticing, I liked it a lot. All of your menus are really readable and nice, combat is great because of that, and I honestly couldn't find anything wrong with it at all! Your sound effects are also super unique and really add to... whatever feeling it is you're creating here.
At first I didn't really like the camera but the more I played with it the more I loved it. It's great to be able to control every aspect of its position.
The only problem I could even find was so minor it doesn't even really matter, but when you approach the cave exit it says "let's not exit the cave" constantly; pressing enter to clear it just brings it back up again.
Anyway keep up the great work! I can't wait to play more!!
Managed to make a friend, kill all the mermaids and eat the victory egg.
I'm a sucker for surrealist stuff, so I loved the style of your demo, I think you managed to capture the mother aesthetic well. All the attack effects were great, especially ESP spoonbending and the blitz attacks of the mermaid middle sisters, those were cool. Some neat "bonus" stuff like first-person mode too, lots of stylish mechanics. The only thing I'd note would be the balance, but you already mentioned that in the description. ESP spoonbending with its 20 damage to all mermaids took care of the final boss in three hits. Unlike the description predicted, nothing was broken though, everything worked as expected.
All-around very good, I've got no real complaints or bugs to report here. Keep up the good work!
Nice job! I love seeing other peoples Unity RPGs. The sound effects for attacks during battles are really nice. The player model is nice as well, though I think I would prefer the option of being able to zoom out the camera more. Can't wait to see more!
And submitting 51 seconds before the deadline? You are very daring.