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-options button function is both fresh and cute-the main menu bg is attractive, buttons ruin it-everything looks and sounds great-controls and interactions are intuitive-game is smooth-sprint-bar is out of place-expected to receive damage on dropping a crate on myself-I didn't make the jump over the bridge, but spawned on top of it, to babbyfied-Crashed "Fatal error" at the gate of the underground raileroaded room
It felt like exploring Orgrimmar, good shit. Not sure what the game was, but, other than the crash it's well made. Top quality.
Fun game and has potential but it needs some serious onboarding. I really didnt know what to do. After I got out of the cell i just kept walking and i guess got to the next level? Fun move-tech with the bouncy bubbel but the cave is overwhelming. Maybe i missed it but I didnt find any good way to combat the bots and just ran away.
It would help a lot if you smoothed the jump in difficulty. Good job tho!
Gameplay is fun, especially gaining speed by spawning the bubble in a corner. It's lacking a dedicated bubble-bursting button IMO.
Dan was right about the complexity of the large cave area. I just ran to the end and screwed up the explosive barrel detonation, which kinda left me stuck.
Good stuff, i like the new systems you've added, but difficulty-wise, it feels like instead of playing level 1 and 2, i played level 3 and 15; it was fine for the first tower, since the puzzle areas came one at a time, but the massive rollercoaster area lost me. Maybe pad it out with smaller, more digestible areas, and introduce mechanics one at a time. Looking forward to your next build!
Btw I want to apologise in advance to any new players. I was almost done with the level and at least the basic route endings were working, demoday came by by surprise and it felt like a good idea to upload a build but it isn't polished at all since I wasn't prepared.
Gave it a fair number of runs, eventually managed to get out by blowing up the wall above the gates. Some notes:
Hey that's a lot of feedback, must've gotten many tries to at least get an endings, thanks a lot for the commitment. I'm uploading a build that fixes a couple of problems right now.
Anyway it's a lot of feedback, thanks a lot for it again.
The cave part needs some serious optimization. Game crashed and the video ended.