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A jam submission

Paracusia DemoView game page

The Sound of Silence
Submitted by DarknetFoxes (@darknetfoxes) — 2 days, 10 hours before the deadline

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I got stuck in the theater room #2 on the left of the door, where the camera doesn't reach. Which is probably for the better because I can't handle the atmosphere, indicating you're doing well.


Would appreciate any shares on social media if you care to!
Submitted (1 edit) (+1)


The PSX graphics is a cool choice, it gives an eerie right off the bat. Played right after the encounter with the monster, when the key left didn't fit in any door. Some things to consider:

  • Better sync between animation an walking speed, feels like she is skating a bit.
  • The monster claws clipped throught the door and hit me.
  • Didn't realised at first the book at the safe house was for saving the game. It offers "Yes" or "No" as option but doesn't ask what was supposed to do. 
  • I remembered from the thread the monster doesn't die, so he crouches and gives you delay so you can escape. But I died after touching him anyway, don't know if that was intentional.

This game has great potential. Also, why the main lady looks like a walking dead? Is that part of the lore?

Developer (1 edit) (+1)

which key couldn't fit into any door?  if its the control room 2 key, it works with the door at the end of the hall on the second floor

edit: fixed the clipping and save confusion in latest update

Submitted (1 edit)

After running away from the monster, there is a room with a medkit and a key. Couldn't fit that key on neither door 1 or 2.


whats the name of the key?


Control Room #2

Is it supposed to be used here? 


there's some stairs leading to the second floor over here


Oh, that is so much better now.
But you ought to put some light there, I had no idea there was a staircase.