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A jam entry

KO Mech AGDG demoView game page »

Punch everything and make it blow up
Submitted by ff (@ektomarch) with 18 hours, 25 minutes before the deadline

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Comments

This is both fun to play and pleasing to look at! I expecially love how every object bounces around after a big hit. At first glance, the controls felt slow and frustrating because I tried a careful ranged attack only approach, but after a few deaths I understood that the game just wants you to charge the enemies in melee and everything felt right. The only thing I feel this game lack is more clarity: the objects are small and move quickly so it's easy to get killed by something that was hidden in a sea of explosions. I also feel like the attacks need some tweaking. For instance, you could charge a LMB punch to dash and release a ranged shot, but by spamming RMB you can dash, release more shots and it's faster. So I ended up using LMB only to hit bullets or static turrets.

Other than that, it looks really solid! Great job and keep it up!

Hey this is pretty fun. Looking forward to what you have in store next.