holy crap this game has so much juice it's super cool. keep it up, man!
Also thank you for getting me that stock Game Maker ow sound effect and also supplying those juice tips for AGHR.
I really like the visual design you've got going, but the level design could use some work. Right now, it seems like the random mooks indefinitely respawn on the right side of the screen and just ram themselves into you, and while that's okay for low amounts of them in certain places, I'd like to see some predetermined enemies that are a little more complicated than that.
Other than that, what is there looks and plays fine. Keep up the good work.
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