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This game put me to the test. I loved that I was able (I hope) to convey the creepy/confusing/disturbing atmosphere, main feature of any psychological horror, without resulting into a pure scary horror. I can say that I feel quite proud (and exhausted) of all my work. Also Acerola's videos motivated me to dive deeper into shaders, so I wrote a custom one that was very helpful in order to setup all the environment correctly. Good luck to everyone! :3
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The 3D models are simple and consistent throughout which is nice. Presentation is extremely well done I think that part is the most developed part, the animations, the smoothness, the UI, and the camera movement.
The physics part is cool and I think there's a lot that can be expanded from there.
Hi, thank you so much for your feedback, I indeed focused more on polishing the game and having it look "smooth" in a way, than on adding more content. I'm glad you enjoyed the physics part, as it is one of the parts I polished the least, as I didn't have much time. I will improve it and develop it further in the future.
Again, thank you so much, I appreciate your words a lot! <333
Loved this. Wonderful, tense atmosphere - perfect for any psychological horror game. So glad I played! Keep up the great work.
Hi, thank you so much for your feedback, I'm glad you enjoyed it! Always keep it up! <333