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Conjunction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #58 | 3.909 | 3.909 |
Overall | #260 | 3.455 | 3.455 |
Presentation | #372 | 3.364 | 3.364 |
Originality | #433 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
It works, I guess...
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Comments
Clever puzzle game! It took me a lot of thought to get through even some of the earlier levels, but it was really satisfying to find the right moves to reach the end. I got a little overwhelmed with some of the puzzles later on and was stumped.
Nice game! It has the vibe of old new grounds games, great job!
Pretty nice soko-like, with nice puzzles (couldn't get past level 8). The atmosphere is very well crafted, both through graphic art and music. It lacks a way to speed up movement to speed up solving.
I saw a few bugs (I payed the web version) : push animation keeps playing when holding directions after pushing a box or against a wall.
The way the players move when there are two of them : in the situation shown in the screenshot below, pushing quickly right-left-right causes the top character to move 2 right and the bottom character to move 1 left, which should not happen according to the established rules, my guess is that your player controller has some logic issues.
No undo is kinda rough, especially on complex levels, but I know it's really hard to implement, especially when custom mechanics are implemented.
Really liked the style, some really interesting mechanics, hard to be unique in this category. Many of the puzzles reminded me of Baba is You, I imagine it was an inspiration? Either way, it was pretty fun and I got stuck playing it for a decent chunk of time.
Cool puzzle game. I quite like the atmosphere.
Very good job, go on (make sure to check my game <3)
The idea of connecting push blocks was a fun one. Can't help but draw connections to 'Baba is You' but that's the case for any unconventional block pusher. Still, I don't think you are supposed to perform the push animation & sound when not pushing blocks, but its nothing detrimental. All in all, it was a good game.
Whoa, what a great puzzle game! I beat the whole thing but the last two puzzles really twisted my brain around. An undo button would be nice for some of the later levels since it takes some time to setup part of the solution and one bad move can lock you which can be quite painful. The vibe is nice, but the snare drum in the soundtrack got a bit old -- maybe something more subtle like the percussion in the limbo soundtrack would fit better with the vibe. Great submission overall though, these puzzles were quite fun!
Thank you for the feedback! "Undo" was on my ToDo list, but unfortunately I did not manage to squeeze it in before the deadline :) Maybe I will release a post-jam build with some quality of life improvements and a bunch of new levels. Cheers!