I'll try to make something based on Galaxy Garden by @heyshilly. I really hope I have the time, I love the idea of this jam :)
Working title is Instar and it'll be about being a hungry grub, jumping from fruity planet to fruity planet to eat 'em all up... maybe turning into a big space beetle/moth or something in the end.
I'm thinking 3D, third person, flying/gliding mechanic when jumping from delicious planet to delicious planet. Still not sure about the actual game parts, I'll probably wing it or just leave it as a "simulator" ;)
Tools and tech
Unity, Blender, Gimp, etc., mainly free/open source tools. Already working on deforming the mesh of basic low-poly objects for when the grub takes bites, next is making a simple shader for the transition between fruit skin and pulp. (At least I hope it'll be simple, not quite sure how that'll work yet!)
I think I'll base the overall look and feel on my old jam game Carrots and Cream since it has a similar theme and I like that flat, low poly, grainy thing it has going on.
A few pictures from a quick google trawl:
And perhaps some Andy Warhol for the colors (honestly just googled "space fruit" and this came up and seemed cool):
Hope to have first update and screenshots in a day or two.