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Slime's Bane's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #15 | 2.582 | 3.333 |
X Factor (overall enjoyment) | #19 | 2.066 | 2.667 |
Fun/Design | #20 | 1.936 | 2.500 |
Graphics/Animation | #20 | 2.453 | 3.167 |
Overall | #22 | 2.216 | 2.861 |
Technical Implementation | #22 | 2.324 | 3.000 |
Theme/Limitation | #24 | 1.936 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
What tools did your team use to construct the game? (optional)
Unity and Blender
Which art and audio did you / your team NOT create? (optional)
The only things that weren't made by me are the SFX which are from freesound.org and the music which was made by Aakash Gandhi and Ethan Meixsell
Which diversifiers did you use, if any? (optional)
Color Blind Friendly, Infinity, Shapely
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Comments
I think the visuals are very strong here, cool shaders, strong colors, cute slimes, nice sound. Good job!
I had a bug where i can't die so gameplaywise wasn't able to fully appreciate it. If you would continue development tho i say don't hang onto the balls mechanic. It's cool but doesn't wanna make me play again. And spawn way more slimes. They are cute, so you want to have as many as possible
Thanks for the feedback! I do think the visuals turned out pretty well considering everything, but gameplay wise the game is simply lacking. I agree that if I were to continue development I would basically need to rethink the entire gameplay loop
Pretty good so far. My only complaints would be that there's no way to die, so I didn't really have a motive to move around more than I did sitting inside one of the orbs till the slimes just walk into them. And I've noticed that you added a sound to the slime when they get close to you which is very much appreciated, but it does get drowned out by the music.
That’s some great feedback. There is actually a way to die, and staying inside of the orbs does do damage, but I guess it’s bugged for some people. You can actually take 3 hits before you die but I didn’t have time to properly show that to the play. So that could also be part of the issue
Tried the game.
It’s impressive to see a 3D entry here, well done!
The game can have potential for a proper release in the future, for me. Keep working on it!
Glad to hear might do so :D
A bit strange to be honest. I did not get what the use of the theme was. Good job on the technical implementation.
Right I guess it isn't super obvious The randomness aspect is that your orbs change their type every 15 seconds to a random one. And you have just 2 orbs to control. Thanks for the feedback thoug
Here are the controls for the game
CONTROLS:
MOVE with WASD
JUMP with SPACE
DASH with LEFT SHIFT
MOVE BALL with your left mouse button
SKIP INTRO with BACKSPACE
QUIT game with ESCAPE