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Axecrawl's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #23 | 4.250 | 4.250 |
| Fun | #54 | 3.500 | 3.500 |
| Innovation | #61 | 3.500 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
No
Meta-Progression
No
Roguelike Elements
Procedural Generation, Inventory Management
Screenshots
Yes
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Comments
Very fun, I ran into a battle that I was not ready for at all early on haha. But I like the art and the gameplay itself is very satisfying
The art style is lovely and I really like the idea of wandering around a small world map and staying at inns in between battles. I did not enjoy the combat system, I think I would have preferred something turn-based, or where I at least needed to move my mouse less far. Overall it was a fun experience though and I think the concept could be expanded into something really cool.
Hi, this is the most polished I've played by now. Intuitive and well done.
Peasant rules by the way.
thanks a lot and glad you liked it. Feels like I had to rush through it and cut so many corners to be able to release it though. It's probably greatly unbalanced and unfair to be honest...