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A jam submission

Minirogue: Alchemic BeginningsView game page

Submitted by yergicol — 11 hours, 15 minutes before the deadline
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Minirogue: Alchemic Beginnings's itch.io page

Results

CriteriaRankScore*Raw Score
Roguelikeness#1312.4493.000
Overall#1641.2251.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Roguelike Elements
Open world with procedurally generated (mostly smooth noise determining biome) tiles, turn based (with optional fast forwarding), knowledge is the main form of progression, restarting is instant

Screenshots

Yes

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Comments

Submitted

Nice to see another Godot entry. Some cool features in here, the streaming world, animated water tiles, and especially the fire propagation.

However, I think I'm missing something because I'm a little unclear what the objective is. I was able to kill some stuff and collect little rocks and fungi and place them down (and burn down a ton of forests) but I wasn't sure what to do beyond that.