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Something In The Tall Grass's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #7 | 4.333 | 4.333 |
Overall | #77 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Roguelike Elements
This is a grid-based, turn-based roguelike featuring procedural level generation, items, enemies, and environmental hazards.
Screenshots
Yes
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Comments
The graphic, though simple, is appealing. I think your color pallete choice is a great one - creating a consistent look & fell.
Really fun and interesting game!
I love the visuals and gameplay mechanics! Seemed a bit overwhelming at first with all the options one can use, but I think it works in favor for the game in the end. It's actually nice to see all the options displayed at once, to see how many options player can consider when at death's door for example :D I also love, how you can boost the light range to see more and how it displays on screen, or how you can traverse through grass at risk of encountering danger right in front of you, or walking into a trap! I don't think I have ever seen something quite like this, it's fascinating. It looks to have a lot of potential and is already full of interesting ideas presented in engaging way!
Great job! :)
Thanks so much for playing and giving feedback. I'm glad you found it interesting. I'm hoping to improve UX/UI as I continue. It certainly is a lot of information to take in.