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Dealings in Dungeons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #139 | 2.449 | 3.000 |
Scope | #142 | 2.449 | 3.000 |
Fun | #147 | 2.449 | 3.000 |
Completeness | #161 | 2.449 | 3.000 |
Aesthetics | #174 | 2.449 | 3.000 |
Traditional Roguelikeness | #206 | 2.041 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Awesome idea! Love card games and Roguelikes. I think the website was a great and used that to play. Rules are simple to understand, and classes offer good variety. I really like the idea of skipping cards to make it so some stuff remains unseen. Some stuff felt like it could use balance work. The Cursed Idol was pretty detrimental for me and I never could sell it haha. Great game, had a lot of fun playing it and I'm inspired to consider doing a physical game myself next year!
- The game is good, but not having it printed take away a lot of fun. if i could buy it in a store as a deck, fully printed in colors it could be awesome. Playing it in the browser, without a dice roller and no real game implementation [beside turning the cards] made this entry lose quite some points. I've also some dubts about replayability, but didn't take them in account because it took quite some time the first playthrough. Beside the lack of real cards, this is a nice take on Munchkin!
Successful or Incomplete?
Successful
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yep! (WIP on Twitter: https://twitter.com/mxsophieh/status/1368249482433990659 )
Do you consciously consider your game a roguelike/roguelite? (If not, please don't submit your game)
Yeah
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Comments
Wow! Is it possible to buy a deck?
I’m working on a fully illustrated version that is a little more balanced and has the rules explained a bit more clearly. Once that is done, I will be looking into some print-on-demand options :)