Loved the game! You did a really nice job with this. The overall feel of the game was really on-point. I especially liked the crosshairs and the starry background. Do you make any other games? Are you planning on building on this one?
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Precious Metal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #1 | 4.000 | 4.000 |
Scope | #26 | 3.000 | 3.000 |
Completeness | #27 | 3.333 | 3.333 |
Aesthetics | #50 | 3.000 | 3.000 |
Fun | #58 | 2.667 | 2.667 |
Overall | #61 | 3.056 | 3.056 |
Innovation | #83 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Strange game. You must explore several space stations that have nothing but enemies. No loot, no equipment to find. Enemies do not drop anything. But you cannot skip these stations, without leveling enemies on more dangerous stations will instantly kill you. Kills are trivial, do not require any skill or thought. Bash with melee weapon if you have one, or shoot with ranged. And all of a sudden on next station you find a stash with precious metal that instantly covers your debt... There is no risk/reward tradeoff. Some juggling with damage types was planned, but probably not impemented. Technically it's a roguelike. But very boring one.
A cool little game, to be sure! I liked the use of guns in this, it made me much more careful in how I played. The game was a bit too easy after I got powerful items around level 2 or 3. I laughed at how there was basically nothing of worth, until stumbling across an entire room full of gold. Having a ship to travel to another planets was interesting, too.
Sometimes you spawn with great items, sometimes you don't. Just like Rogue! I like the back story a lot. The levels are full of enemies to kill, but seemed like there wasn't very much loot to carry back to the ship. Looks like I'll be in debt forever!
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