Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Reflector: Laser DefenseView game page

roguelike colony management in an hour
Submitted by MichaelMakesGames (@mmakesgames) — 2 days, 6 hours before the deadline
Add to collection

Play game

Reflector: Laser Defense's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#83.6673.667
Fun#113.3333.333
Innovation#133.3333.333
Overall#223.3333.333
Scope#263.0003.000
Completeness#273.3333.333
Roguelikeness#393.3333.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Really liked this game and it's fun setting up chains of mirrors to hit enemies. There's a nice variety of guns and effects and I liked how different enemies have different behaviors. One thing I didn't like is that I almost never leave the entrance until the level is cleared, so weapon recharge packs and teleport pads tend not to be very useful.

  • Well done! This game has a lot of moving parts and feels complete although it is missing some much needed balance and an occasional bugs means the stairs go missing. The aesthetics are typical of a roguelike and the UI is clear and helpful as you try to place reflectors and splitters to zap your enemies. I'm glad I played this fun entry although I could only occasionally get to the second level. The enemies just move too quickly and the players primary weapon recharges, I feel, 1 turn too long. The game is innovative and definitely brings something new to jam and the scope is what I'd expect for 7DRL. It's limited movement and lack of other features you'd expect from a roguelike make this game a roguelike-like.

  • Reflector RL is a hectic laser blaster. You can deploy mirrors and splitters to double your beam and get it around corners. Cool as that may sound, in reality I found myself kiting everything into a long corridor and blasting straight ahead. It's a challenge to beat, and sometimes feels a little unfair (you can spawn surrounded by mobs, and bombs can interrupt your teleport move), but I had fun with it.

Successful or Incomplete?

Success

Leave a comment

Log in with itch.io to leave a comment.

Comments

No one has posted a comment yet