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Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Nice intoxication mechanic. It's not bad but is too much reading for my taste.
Hell Is Other People is a game about going to a house party and awkwardness that naturally ensues. HIOP looks and controls pretty much like a roguelike, but the gameplay is lacking most of what you expect. Obviously there's no combat, but also no items, emergent behavior, or complexity. I'm all for pushing the boundaries of what roguelikes can be, especially by dropping combat. But there has to be something to replace it with.
This game seems like it was on the tip of doing something quite interesting with the whole dialogue, drinking, and dancing systems, but then was left unfinished. The dialogue never goes anywhere, the drinking is simplistic, and I could never figure out how to dance. I did find several ways to lose, but no victory condition. Perhaps the point is just to point out the absurdity of college parties? If so, it does that well enough.
Hell Is Other People has an interesting premise and a couple neat moments (e.g. the drinking effect and people swarming), but I was hoping for a lot more.
Successful or Incomplete?
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