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DRAGON BUSTER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Scope | #18 | 3.000 | 3.000 |
Fun | #21 | 3.000 | 3.000 |
Completeness | #22 | 3.500 | 3.500 |
Aesthethics | #47 | 3.000 | 3.000 |
Innovation | #61 | 2.500 | 2.500 |
Overall | #64 | 2.917 | 2.917 |
Roguelikeness | #87 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
First person view labyrinth with very samey surroundings without minimap... Sorry, but that's somewhere in the opposite direction of fun. Escape closing game without warning, no pause? Uh... The gameplay process is not particularly engaging. Very basic first person hack&slash. Roguelite? Probably, but definitely not roguelike.
A really neat little game. Me and my boys enjoyed taking turns trying to get as far as we could. Technically, it was really solid: input keys always worked and did what expected, no audio or visual glitches. Not trying to be "that judge", but roguelikes tend to trend a little more on turn-based play. Great work, hope to see future entries!
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Comments
Super cute graphics! I included it in my 7DRL Challenge compilation video series, if you’d like to take a look. :)