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@nine baobabs thanks for the detailed feedback! its really appreciated.
@jupiter hadley thanks for checking it out!
Really nice game! I included it in part 3 of my 7DFPS 2014 compilation video series, if you would like to take a look :) http://youtu.be/Qprf7SWNvMw
I kind of want to play a full game like this, just imagine the psychological effects on the officers that have to put themselves in the mental state of the murderer every day. Juicy over-arching story potential.
Also I like this line and think it is both hilarious and sets a great tone for the game, "it is the future, and murder has been outlawed." (Like it isn't already? Ha!)
Didn't meant to write so much (had to split it into three comments!), but here we are... thanks for making the game!
I feel like there's a lot of potential here, so I'll share my thoughts. I think just a few tweaks could go a long way:
-Consider tightening up the movement, it feels a bit sluggish. Also I got stuck on the stairs a few times
-That floating gun feels kind of weird. I know it's a simulation, but something about it just floating there and also how high it is seems a bit off (actually maybe the player's head is just too low in general)?
-I found effectively using the newspaper to be too hard: between getting the victim to the place you prepare (you just have to wait?) and the incredible fountains of blood (which I liked, don't get me wrong) it feels like comically impossible, but not in an intentional way.
-When the victim continues to bleed after the evidence has been collected, I feel like I am cheated out of all those potential points!
-Sometimes the game will just end and I'm not sure why. (Maybe because I scared the victim away?)
I like the premise, I like the effects, I like the architecture. I'm not sure I've ever felt so devious (premeditated) in all my killings in the many games over the years than I did here, laying the newspaper out to collect the victim's blood. Of course, then I got bored of waiting for them to randomly walk over and instead tried to shoot them as much as I could for all dem red blood points.