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Doctor Who: Tardis Interior Recreation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Research & Development | #9 | 3.500 | 3.500 |
Presentation | #10 | 3.250 | 3.250 |
Creative | #12 | 3.250 | 3.250 |
Overall | #12 | 3.150 | 3.150 |
Technical | #14 | 2.750 | 2.750 |
Documentation | #16 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
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Anthony's documentation has in depth research, showing he's obviously passionate about his theme choice. It was great to see a detailed breakdown of the reference images and well thought out planning.
The block out images are really nice and the models look detailed and well made.
It would have been nice to see more information about the texture or material creation and technical details that went into this environment. Overall a good effort!
Its a lovely peice and a great recreation. recommendations are to research materials more, sub painter, designer etc to get that material quality as of the original.
You're right about how important research is, and it looks to me like you had nearly every angle covered here.
You've done well to capture a lot of the elements of the tardis very accurately and i even think the crystals here are the correct scale and style. Its a shame their definition is lost in the emissive glow (something that an emissive map would help define better).
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