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Caged Beasts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 3.500 | 3.500 |
Creativity | #1 | 4.500 | 4.500 |
Theme | #1 | 4.500 | 4.500 |
Presentation | #1 | 3.500 | 3.500 |
Story | #1 | 4.500 | 4.500 |
Overall | #1 | 4.100 | 4.100 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Werewolf in your game?
We have a werewolf main character, who is put up against ruthless hunters and forced to confront his true form.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
1- Walk in the Woods
2- Shapeshifter
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Comments
A decent rpg maker game, I appreciate that the story has a rather unique twist where you play as the werewolf intead of hunting them.
The mapping and overall presentation could use some work, for example there are some places where there are only ceiling tiles, but the wall tiles are missing.
Anyway, good job!
Thank you for the feedback, as well as for running this Jam! I will fix mapping discrepancies in an upcoming patch (probably only to the browser version that I posted separately)
Credits:
Story and content: Ash
Maps and content: Alexander (lockalook)
Tiles and music from RPGMaker MV and RPGMaker MV Trinity Resource Pack.
Dog sprite from RE3 + Monster Sprites v1.0 by DoubleLeggy on DeviantArt
Plugins:
Super Tools Engine Version 1.31 by SumRndmDde
Alternative Menu Screen: Icon Cycle Version 1.00 by SumRndmDde
Felski Autosave Version 1.0.1 by Felski
KeyItemAlone by Sasuke KANNAZUKI
Submitted 11/7/22 to 30 Day RPGMaker Themed GameJam #7, hosted by Beregon
Thank you for Playing!!