A nice game with a unique idea. Hard at times. Wish I could erase if I did a mistake. Fun game and a bit frustrating at times. Good work and felt like Line Rider.
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Zoople's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #8 | 3.479 | 3.667 |
Potential for a Steam Game | #9 | 2.951 | 3.111 |
Theme Integration | #11 | 3.584 | 3.778 |
Game Feel | #15 | 2.846 | 3.000 |
Overall | #15 | 2.969 | 3.130 |
Audio | #22 | 2.530 | 2.667 |
Visuals | #27 | 2.424 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Oh wow, thanks for this. This feels like a breath of fresh air in the sense that I think this is the most creative game in this jam. Like really great job sir with the mechanics, art and music.
I do subscribe to what Phyrocast is saying, basically you can beat the game by drawing a straight line under the ball and then just push it from behind with another line.
But thank you for this, I had a good time playing your game! I just love your creativity.
GG and keep making games!
That's actually so nice of you, thank you ! I'm really happy with how the music ended up, because it was the thing I was least looking forward to making. I hear what you're saying about the line-pushing trick. If I were to work on it more, I'd maybe introduce a cap on the amount of 'line' the player can draw, so it encourages them to be more strategic with it. Anyway, thank you for your feedback.
I've just did a replay in 2 minutes, the music really is spot-on, it has a real cool vibe to it :D! I want to start making my own sounds as well, it looks like it's as fun as game development.
Unrelated, I found a new cool trick while replaying, if you are stuck in a step-object, you can slowly drag a new line under the ball and slowly raise it vertically. But by no means is this bad design or something, I actually enjoy it more like this as it allows to be a little bit creative and less frustrated hehe
Some good stuff going on here! I had trouble understanding the game until I figured out that right click draws the bouncy line (right clicking tends to be a bit awkward in web games). Once I figured that out and that I could push the ball by drawing a line on top of it I had fun playing with the game mechanics. Was expecting there to be more levels. I gave speedrunning a try too, but didn't really manage to improve my time. The game window size makes this a bit awkward, since you can't really see what's coming up next, especially at a high speed. Overall a solid effort!
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