Play game
Evocate Sim's itch.io pageTeam Name
Haze Otter
Gameplay Instructions
WASD - Movement
Q - Tutorial
E - To pick up item / Interact
1, 2, 3, 4, 5 - Select Brush. LMB to paint
Mouse Wheel - To change brush size
F - To summon
Approximately 10-20 min long.
Known Bugs:
- items drop through meshes and floor
- music is very low, bugged
What platform is your game built for?
List any content that was created before the jam.
Assets:
Content Examples
SM_Plane1000_512 (Very subdivided mesh :) )
Quixel Megascans
S_Broken_Statuette 1
S_Broken_Statuette 2
S_Brown_Decorative_Book
S_Cement_Rubble 1
S_Cement_Rubble 2
S_Medieval_Iron_Gate
S_Old_Roman_Coin
S_Old_Wooden_Bench
S_Roman_Statue 1
S_Roman_Statue 2
S_Sodalite_Gemstone
S_Sodalite_Gemstone
English_Ivy
Asphalt_Crack_
Concrete_Crack_1
Concrete_Crack_2
Concrete_Crack_3
Damaged_Concrete_Pothole
Damaged_Concrete
Brushed_Steel_shkafchc
Concrete_Block_Wall
Old_Rotten_Wood
Raw_Marble
Sequoia Planks
and their materials
VFX:
From starter content
T_Smoke_SubUV
T_Perlin_Noise_M
T_Smoke_Tiled_D
Sounds:
weloveindies.com
kf014314-modern-suspense
magic-fire-whoosh-absorbed-impact-03
Fonts:
Domine
Jetbrains Mono
1 Photo in credits
Link to Gameplay Footage
https://youtu.be/TMVj-TzSpNM
Which Engine version did you use to create your entry?
5.0.3
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