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Ski 3's itch.io pageTeam Name
titanzzz@hotmail.com
Gameplay Instructions
The game is endless, a massive mountain "as above so below", that never ends.
Steer using the mouse. Be aggressive during tight turns, especially if you are followed. Increasing mouse sensitivity helps turn faster, I've kept it at the currents level, since it felt "good enough".
[F] toggles flashlight, useful during the night cycle or inside a cave.
I've kept 2 cheats that I used during testing:
[Z] cycles trough Day/Dusk/Night.
[X] picks a random weather pattern: <clear> <light> <medium> <heavy> and <hell>, the last one being a massive snowstorm with reduced visibility.
When the map loads, select a difficulty level by skiing trough it.
Easy means mostly clear weather and no monsters will spawn.
Normal means there is a 50% chance a monster will spawn when passing trough a trigger.
Hard means there is a 100% chance a monster will spawn when passing trough a trigger, and the weather will be worse.
Hell means night mode with a massive snowstorm (this means very bad ve, and also 100% chance of monster spawn.
What platform is your game built for?
List any content that was created before the jam.
The cliffs are from Quixel, the sand cliffs ones, which i made white. The trees are from a pack on the epic marketplace called "low poly 4 seasons nature". I made some in blender but these looked better.
The main menu music is "Palladio" played on the violin by Redis (RDS). Its on youtube . He gave me permission to use it for this jam.
Edit: the snowstorm audio is from the "log cabin" pack, free on the marketplace.
Link to Gameplay Footage
https://www.youtube.com/watch?v=R7yggJpthHY
Which Engine version did you use to create your entry?
5.0.3
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