Do not worry much! Your idea on the theme sounds quite original and I can see you put an economic system in the game! Thats work! gg!
Play game
Fantasy Shop's itch.io pageTeam Name
Od1n
Gameplay Instructions
Because of the rushed submission the beginning of the game is extremely difficult (didn't turn off testing stuff), probably unwinnable. I made Main Menu but forgot to change the starting map. Type 'open menumap' in console if you'd like to see it. Look around with mouse, walk with WASD, press and hold left mouse button while looking at an item to pick it up. Release the button and drop the requested item near the customer's hands to sell it for gold. When they offer you an item give them gold. While holding gold and looking at more gold on the ground press Left Shift to pick it up and stack it in your hand. When stacked, coins of gold will automatically combine into more convenient forms, like purses and boxes of gold. Other items can't be stacked. With nothing in your hands look at a gold storage like a chest, press and hold Left Shift, scroll mouse wheel to enter the number of coins you want to take from the pile. Press and hold left mouse button to take it, then you can release Shift. As soon as you spawn run around the house and find a wooden board with some paper. Click on it and order some items. It needs to be done very quickly, otherwise you'll have nothing to sell and the game will end soon. The idea was that you'll have so many goods and gold you'll run out of storage space but the game was never properly balanced so that probably won't happen. If you don't have an item that a customer requesting you can press X while looking at them to not keep them waiting. Or press Z to make them go away but it will cost you some reputation. If you don't pay for deliveries that you order then your reputation will drop and the game will end.
What platform is your game built for?
List any content that was created before the jam.
1 base mesh from makehuman.
Link to Gameplay Footage
https://youtu.be/LMdUOht66Ac
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