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A jam submission

Save Room For VeggiesView game page

A fun twin stick shooter game that instill healthy eating habits.
Submitted by bpronan — 1 hour, 15 minutes before the deadline
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Save Room For Veggies's itch.io page

Team Name
MegaJuicy

Gameplay Instructions
Controls:

Keyboard+Mouse: W, A, S, D to move. Mouse to aim. Left click to shoot.

Gamepad: Left stick to move, right stick to aim, right trigger to shoot.

Goals:

There are two ways to beat each wave either outlast all the unhealthy attacks or eat all your veggies before your stomach fills up.

What platform is your game built for?

Windows

List any content that was created before the jam.
I used the following marketplace assets:
- Infinity Blade: Effects
- Edith Finch: Barbara: for set dressing
- AnimStarterPack
- Reallusion Animations and Actor Core model for the main character.
- Some Effects from a tutorial
- The background music is from a pack I purchased
- The sound hits are from Boom Library

Everything else in the project was implemented or created by me in the week long game jam timeframe.

Link to Gameplay Footage
https://youtu.be/SCMqvL7Rsj8

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Comments

Submitted

I could not play the game. When I tried to start the game I got this error message.:


Developer(+1)

Ugh! I'm so sorry about that. I did a shipping build for the game which according to the forums can have this problem on some machines. There are a ton of youtube videos about how to fix this error on your machine, but to save you the hassle, I put up a Win32 development build at https://bpronan.itch.io/save-room-for-veggies-development-build. It's the exact same code; I can't upload it to this page because of the Jam lock. 

I hope that works for you, and I hope you enjoy the game. 

Sorry about the trouble, I tested the download on a second laptop and didn't see this. I'm new to UE, so I didn't know about the dangers of releasing a shipping build!

Submitted

Thank you. 

It's a super funny and well made little game. Well done. It could have been great if I could rotated the camera, or perhaps you  have zoomed the camera a bit more out.

Developer

Thanks for the kind words! You’re right about the camera control; it would be a nice feature to be able to zoom out a bit.