Play game
BotiBoi's itch.io pageTeam Name
Purple Team
Gameplay Instructions
The hard drive is almost full. Help BotiBoi gather as many files as possible and upload them to the server before the inevitable system crash caused by the disc space shortage. Be quick and avoid bumpers and bugs. Compete with your friends for the highest spot on the high-score table.
Controls:
[WSAD] to move around
[SPACE] to jump and double jump
[L.SHIFT] to dash and double dash
[RMB] or [E] to upload
[ESC] or [P] to pause
Files come more often and in larger quantities each minute of the game. Make sure you can keep up as long as possible. Learn the most optimal clear-routes, big file locations and master the movement technique to max out the score and dominate the scoreboard.
What platform is your game built for?
List any content that was created before the jam.
Almost all of the assets were created specifically for the development of BotiBoi during the jam. The list of remaining few is attached below:
UE5 TPP STARTER CONTENT
TX_UV_Checker_D
TX_UV_Checker_E
TX_UV_Checker_M
TX_UV_Checker_N
Noise_11
Noise_13
JRO_Tiling03_in
JRO_Tiling05_in
Noise_7
T_Tiling_Cyber
Link to Gameplay Footage
https://www.youtube.com/watch?v=8r6KQfVSqRU
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Comments
Hey, congrats! The world looks amazing, feels a little lacking in threat but I can see the idea being expanded to a linear platformer like those Pac-Man World games where the virus' act like ghosts and chase you around. And little security-oriented mini-games like they had the OG Pac-Man as a mini-game in there. Awesome job!
Thanks!
Movable enemy viruses is something which we are planning to add to our game in future :D
Congrats on the win! Well deserved!
Thank you ^^
100% Guys. Well done on your win. Great job and hats of to you :)
Thank you so much!
Congrats on the win!
Thank you! ^^
Good stuff.
Thanks!
Thank you!
Love the art and the concept.
Play as a data porter in my game as well. But your game is more impressive!
thanks :3
THIS IS AMAZING, Very good 3d models
Thanks man!
Great looking game. The slightly cartoonish shapes help seperate it from the pack of inside-computer projects.
Wow! Love your game! If you're not getting the "Conductor", I don't know who will... :D
Thank you!
Haaa! Told ya! :D
Good job!
I liked this one a lot. The design of the level felt straight out of something like Banjo Kazooie or Mario 64. Running back and forth from the central point could have been a bit tedious, but the use of switches to open up different parts of the level was a really cool idea and kept it fun for the entire length. The art style was great and I really liked the design of the player character. Really good game!
Thanks :D
Epic!