Interested concept with a visually pleasing art style. I was unable to find the traitors probably because I was distracted with doing the objectives. Though, the game/UI was a bit confusing for a new player, I still have no idea why I picked some players at the start of the game.
Edit: There is a small bug where you cannot click play again when you finish the game.
Play game
Oh, Cult!'s itch.io pageTeam Name
Sloane
Gameplay Instructions
Controls
Use WASD to move, Left Mouse Button to interact, X to fast forward. ALT+F4 to quit.
Rules
A match consists of five "action rounds" (each 90 seconds long) for which the players are divided into two teams. The main team, which gets picked by a different leader each round, must solve a number of tasks. (Each character must solve those taske seperately.)
After 90 seconds, the action round gets resolved. Green smoke (and corresponding icons in the UI) show that a round was won, meaning that the participants can probably be trusted. Red smoke / a loss means there might be at least one traitor among them.
At the end of round 5, the player picks three suspects to sacrifice.
Choose wisely...
What platform is your game built for?
List any content that was created before the jam that was included in the final submission.
Music: LatiniumX by Speck (c) copyright 2020 Licensed under a Creative Commons Attribution Noncommercial (3.0) license. http://dig.ccmixter.org/files/speck/62678 Ft: Martijn de Boer, Javolenus
Sound FX:
https://freesound.org/people/Robinhood76/sounds/503554/ (CC BY-NC 3.0 - https://creativecommons.org/licenses/by-nc/3.0/)
https://freesound.org/people/falcospizaetus/sounds/489914/ (CC0 1.0 - https://creativecommons.org/publicdomain/zero/1.0/)
https://freesound.org/people/Wdomino/sounds/517118/ (CC0 1.0 - https://creativecommons.org/publicdomain/zero/1.0/)
https://freesound.org/people/BranndyBottle/sounds/464693/ (CC0 1.0 - https://creativecommons.org/publicdomain/zero/1.0/)
Link to Gameplay Footage
https://www.youtube.com/watch?v=yO_WcmeMy54
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