J'ai fais toutes les fins et j'adore, bon audio et bonne histoire:)
Would be 1 star but the soundtrack is BOMB and the aesthetic is pretty great.
I'm not big on 3D platformers, so I might be biased. I find this aspect of the game really annoying. I also don't enjoy the sound effects, which quickly feel more grating than cute.
not to long. super good art and style. super good game 5/5
It's like walking through a David Firth film... except David Firth's stuff never looked this good. The hand-drawn level of detail on display is incredible, and the hazy atmospheric lighting really sells the experience. It might be a short game, but the plot is given plenty of breathing room through the environments - there's a real "show-don't-tell" attitude to worldbuilding through environmental storytelling here that feels fresh. It's further re-enforced by the game's multiple endings - plenty of non-linear naratives have multiple endings just for the sake of having additional content (*cough* Bandersnatch *cough*), but here the endings are used to re-contextualise the world and their non-canonical nature re-enforces the ambiguity created by the game in the first place. It genuinely amazes me that all this was done by one man during a GameJam. I am very excited to play through his next project, "My Beautiful Paper Smile" when it leaves early access on Steam.
Bizarre little jam-sized FPS. I dig the vibes, but no y-invert is a buzzkill.