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A jam submission

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Ue4Jam Submission
Submitted by Ugliest Horse Studio (@SeamusMoose) — 2 hours, 22 minutes before the deadline

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Team Name
Ugliest Horse Studio (UHS)

Gameplay Instructions
WASD and Mouse movement. Q & E to change shape, Mouse 1 to activate.
If you get stuck you are probably the wrong colour.

Link to Gameplay Footage
https://www.youtube.com/watch?v=PlDhb8PEGos

List any content that was created before the jam that was included in the final submission.
Audio from Soundly, Grass mesh from 'Olbert's Low Poly: Grass And Ground Plants' on the UE asset store.

The AI for the Boids is done using Craig Reynolds flocking theories published in 1986 but all code/BPs were written during the Jam.

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