love the artstyle and color palette! the indirect control aspect makes this a lot of fun! I think a slightly larger stage could make the game a little more interesting but its still quite fun as is!
very cute and charming with good taste in style and music! it feels a bit like pinball and it’s a great twist on that concept. i’m quite impressed at how polished it is. good job!
Hey Aragatodag! I reached a peak score of 1070. :D I love the colour palette on this one. Warm colours on the foreground contrast quite well against the cold coloured background. The faces add plenty to the experience. It's pretty clever to have a second object collect the items. The physics is quite fun. One suggestion I have is to reduce the brightness just a little bit where there are no shadows. It might look a little better with the colour saturation balanced with the brightness. If you make a post jam version, you could add more levels with different layouts. This could make a great mobile game as well. Nice work, and good luck!
Thanks for the great feedback! Yeah, I was thinking as I was making it that some of the colors might need a bit of an adjustment, to make it read better. Thanks for playing!
Comments
love the artstyle and color palette! the indirect control aspect makes this a lot of fun! I think a slightly larger stage could make the game a little more interesting but its still quite fun as is!
Thanks for the feedback!
this is so fun, pretty and indeed feels very polished! you did a great job :-)
Thanks!
Good sound effects, good music, good art. I enjoy the game, although I kind of suck at it lol (High score of 430)
Thanks for playing!
very cute and charming with good taste in style and music! it feels a bit like pinball and it’s a great twist on that concept. i’m quite impressed at how polished it is. good job!
Thanks for the feedback!
Hey Aragatodag! I reached a peak score of 1070. :D I love the colour palette on this one. Warm colours on the foreground contrast quite well against the cold coloured background. The faces add plenty to the experience. It's pretty clever to have a second object collect the items. The physics is quite fun. One suggestion I have is to reduce the brightness just a little bit where there are no shadows. It might look a little better with the colour saturation balanced with the brightness. If you make a post jam version, you could add more levels with different layouts. This could make a great mobile game as well. Nice work, and good luck!
Thanks for the great feedback! Yeah, I was thinking as I was making it that some of the colors might need a bit of an adjustment, to make it read better. Thanks for playing!
nothing sour about this one. nice game :)
Thanks for playing!