Play gameBoulder and Troubles's itch.io page
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous and shown in a random order.
- Good story and so completely on theme. And so many locations for a two week jam game. Great job.
- Certainly the darkest game in the jam. This was an interesting story tackling some very dark stuff and taking risks with posing the player as a possible antagonist, loved the split ending. It was a little hard to follow at some points due to translation/localisation issues in the writing and/or the pacing of the game + sometimes it proved to be a challenge to work out who was talking from just different coloured texts roughly floating above a group of characters heads. A portrait box would have helped. Some will love or hate the visual design, but either way it's really high quality with great attention to detail and a lot of scenes and characters drawn. The lack of facial features suited the serious tone of the game. Audio was ok, the ambient noise was a nice change from jaunty tunes, but perhaps a little more variety in the soundscape, it didn't add much. The puzzles varied quite wildly from the excellent locker-tags puzzle to the 'what did I achieve?' throwing of the rock at the window and the just plain cruel pixel hunt of the key. Despite their inconsistency, they showed a good knowledge of variety of adventure game puzzles.
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