Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

LIGHT RUN (1-bit jam)View game page

ALL PROJECT BY: XINKS
Submitted by Xinks....? — 1 day, 11 hours before the deadline
Add to collection

Play game

LIGHT RUN (1-bit jam)'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1973.0003.000
Theme#2093.5003.500
Overall#3093.0003.000
Is the graphics 1 bit?#3174.1254.125
Originality#3292.7502.750
Art#3372.6252.625
Music#3642.0002.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Very nice game, i like the fast re-spawns after death coz i sure had lots of those on level 3 with those invisible blocks :)  great job, the style and player running animations are really good!

Would defiantly use 1 key instead of 2 to switch between light and dark.


Please rate my game too :)

Submitted(+1)

I like the concept, very ingenious. I do think the difficulty ramps up way too fast. I couldn't get past room 3 :). Nice simple animation and good use of the theme, but I don't think the big light on the character was necessary, and it does mean you have more than 2 colors.

Developer

.....realy....

Submitted

The levels get difficult with the key changes for the theme and the flashlight is TOO bright in an otherwise dim environment. But otherwise, the game is nice and can be improved :D

Submitted

Fun little game, I'd recommend having one key swap between light and dark, instead of two separate keys!

Submitted

very cool, I like the mechanics, I was just a little annoyed by the z and w keys which are not well placed on a French keyboard (azerty), but otherwise it's really very good, you can be proud !

Submitted

Cool little game. Definitely fun to play for a little bit. You maybe could have used different buttons for the switch cause x and z are far appart on german keyboards making the game pretty hard to play.