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Finger Hazard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is the graphics 1 bit? | #1 | 5.000 | 5.000 |
Music | #180 | 2.714 | 2.714 |
Originality | #217 | 2.857 | 2.857 |
Overall | #236 | 2.905 | 2.905 |
Gameplay | #237 | 2.429 | 2.429 |
Theme | #285 | 2.286 | 2.286 |
Art | #292 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really unique idea!
The idea of revealing the tower as you gather mines is really creative. There were some things I would have liked though. I wish it were communicated better in game. Pausing the game and showing a picture of a left mouse click and then once the player presses it the tile is placed would have made this much better!
Difficulty and Telegraphing
I think the difficulty is perfectly fine for this game. However, what makes it difficult is the fact that there isn't much telegraphing where the triangle enemies are coming from. If you had a circle with an arrow showing where a triangle is going to be coming from this game would be much fairer.
If you decide to continue development this would be a really addicting game!
Thank you, I'll definitely take note of that
It's 1-bit! Otherwise not much to say. Almost impossible to play and there is some music error. Also the tower is missing.
thanks for the feedback, I messed up and didn't realize the difficulty of the game lol. Also, the tower isn't missing, its hidden and the player is supposed to reveal it (that's my main idea for this game) by right clicking on the background.
the music is loud asf and what does this game do with a tower
nice