This jam is now over. It ran from 2024-05-11 11:00:00 to 2024-05-20 15:30:00. View results

Logo art by: Schäferd

Welcome everyone to the largest pixel styled game jam hosted ever - Pixel Game Jam

This is a 10 Day game developing marathon starting in May 2024  (13:00 GMT+), focused on design, mechanics, and your clever ideas.

The jam has a couple of goals: create pixel based games, have fun and bring the community closer together! Pixel Game Jam, is an event that is organized and hosted by SanForge Studio.

Official PGJ Discord:
Pixel Game Jam - Official Discord


HOSTED BY:


SanForge Studio
is a software & video game development studio. We envision
a future where technology and creativity converge seamlessly to inspire and elevate human experiences. We are driven by a passion for pushing boundaries, exploring uncharted territories, and delivering new kind of solutions that leave a lasting impact.


SPONSORED BY:




Welcome! We're a company 100% devoted to creating Unity assets, a commitment we've held since 2015.



Playroom

Say hello to Playroom, a lightning-fast backend Multiplayer Kit for web games, available for Unity, Godot, Playcanvas, Pixijs, Phaser, Kaboom, React, and more! You can build and scale games effortlessly, with zero server setup and no maintenance required. Completely free for non-commercial projects (Like this jam!)


INDIVIDUAL DONATORS:

- Tolkerism ❤️






- THEME IS: AQUA


Who can enter?
Anyone, from anywhere. You can work alone or in a small team. Make sure you have an itch.io account and press the big button on this page to join the jam! Don't worry, you are not forced to submit anything after you press the button so go ahead and press it even if you are not sure about being able to join! All participants must be in our discord  and need to get their participation role, to be able to win!
At this point, all you can do is wait and get excited about the jam! Make sure you read the rules so you know what's allowed and what isn't! This way you can ask about stuff that's unclear before the jam starts! Jam updates in: Pixel Game Jam - Discord





OVERALL WINNERS:

- Deep in My Soul

- Fishin' For Fishies


- Bathhouse Creatures

- Echoes of the Last Signal

- Aqua Crunch

- Once Upon a Boat

BEGINNERS BEST WINNERS

- AQUAMARINE

- Aqua Arcana

- The Deep Dive

- Hollowpipe

- Into the Well

- TideDiver

- Jack Drope

- Don't Hold Your Breath

- Aquack

- Realquaria

- Deep Sea Diver

- WetFoot

- Sub Aquatic

- Diver Miner

PLAYROOM WINNERS

- Oasis

- Poseidon Cup

- Spinning Sails




Like most of the events, there are also some rules you have to follow during the jam at all times.

- No NSFW games. (Young people are attending here too.)

- Games that are or were made before the jam, are either disqualified or need to be remade on the time of the event with the relevance of the theme.

- You can use any asset (including fonts) from the internet as long as you have the correct license for it, for all your assets  you need to link it in Description.

- Show your credits in the description like names of your teammates and the roles of your team, and preferrably the assets that you have used.

- No assetflips or direct copies of other games this will be instantly disqualified and removed from the jam.

- In the description, don't forget to use tag #beginner whether you're a beginner or not this allows you to participate in the beginners best catagory.

- The game can  be a web or a .exe game.

- The game must be pixel or pixel styled at all times, it can be 2D, 3D, Top down, but pixels non the less.

- 3 members in a team is a max, all above is either disqualified or will not receive awards when won. This will be strictly monitored.

- You can only participate when you are in the discord, that is where the prizes will be awarded. You will have 24 hours to claim your won award otherwise it will be revoked for next year.

- No work stealing, simply dont steal eachoters work. Unless you have permission from the said team.

- You also acknowledge that the game you make within this jam is able to be used in campaigns and other social media networks of SanForge Studio to promote the game jam.