FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries.
FNA is primarily developed by video game porter Ethan Lee, who has shipped more than two dozen ports of XNA games using the exact branch that you see on GitHub today!
A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.
Explore games made with FNA tagged Turn-based on itch.io. A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym) , each pla · Sell your games made with FNA on itch.io to have them show up here.
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