The PlayStation is a home video game console developed by Sony and released in 1994-1995.
The primitive polygon graphics have inspired a retro-aesthetic that many independent game developers try to capture when creating games today. This can be characterized by low resolution, lack of anti-aliasing, lack of perspective-aware texture mapping, and integer based polygon rounding for 3D models.
Utilized combat systems where characters or teams take turns making their next move. Turns often have no time limit, allowing for a greater opportunity to think about strategy. The opposite of real-time combat.