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Turn-Based Combat

Utilized combat systems where characters or teams take turns making their next move. Turns often have no time limit, allowing for a greater opportunity to think about strategy. The opposite of real-time combat.

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User Interface (UI)

Resources for building and relating to User Interfaces, how the user interacts with your program

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ui

            Toptagged Turn-Based Combat and User Interface (UI) (0 results)

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