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Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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      8bit/16bit 64x64 pixels sized character portraits with multiple color palettes to choose from.
      A set of isometric knight sprites with varying gear and in different poses.
      A spell casting Character for a turnbased RPG
      A handful of vector fantasy weapons
      4 animated monster for fantasy games !
      A Darkest Dungeon style melee Skeleton enemy for a turnbased RPG
      A ranged enemy with 3 animations intended for a turnbased RPG
      A turnbased enemy with 7 animations
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