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Snake

Featuring gameplay where a growing, segmented creature navigates through obstacles or environments, often requiring players to avoid collisions with walls or the creature’s own body while collecting items to increase length. Frequently inspired by classic arcade mechanics, these projects may include modern variations and inventive twists on the familiar “snake” formula.

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Voxel

Voxels are small geometric primitives used to construct larger worlds. Sometimes called 3D Pixels, they are typically cubes.

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