Devlogs Page 55
Here a list of bug fixes and improvements Fix dialog blinking when tapping next button quickly Tweak costs to make robots more affordable Add custom cursors Fix...
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A new class (and four new subclasses) for the BUREAU of CHRONOLOGICAL AFFAIRS! Meant as an option to replace ALL classes for a thematic campaign. Includes class...
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Gameplay "Sleep": Automation unlock 3000 -> 30 UI/UX Removed current skill level from action requirement text Bug Fixes Fixed save import/export on Chrome...
2 files — 0.14.1
Version 0.1.1 ✨Content New enclosure type: Wooden Fence 🐞Bug Fixes Enclosures now have minimum sizes and can no longer be inverted Animals can no longer be...
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Devlog number 2 for Star Academy https://jdelaay025.itch.io/star-academy-ums It’s been 2 weeks since I first posted Star Academy: UMS, and the feedback has be...
Trigwa now has a release date; 28th of November, 2025. It'll be available both here on itch.io as well as over on Steam where it's available for wishlisting alr...
I think I'll probably do these very small announcements when I'm getting either too busy with something or an update is taking way too long. Currently the next...
Hi everyone ! I'm excited to announce that Small Mouse Big House has just received a third update (V0.3) —one year after its initial release! This update is p...
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yep, the remaster needs to LOT OF WORK,i mean, yeah, the game will release NOVEMBER 1 2026! and its own demo, its free to play now, good luck!...
Fixed a bug that caused the you lose screen to appear after winning...
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trade didn't like the session so had gutted me and set me on fire but you know i didn't die i had crystallized and now i'm a glamazon bitch, ready for the runwa...
IT'S FINISHED. THE BLENDER FILE. I sure hope you like fastening ends of fabric together, because boy do I have the thing for you!This Blender file is set up so...
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Added MORE LORE and map changes! Say hello to GV, because it will be important in the lore soon...
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I knew EXACTLY what banger of a fuckin' song we were gong to link today! For LONGER THAN I CARE TO ADMIT, we have worked on this retarded fookin' fish game. And...
Try it, just try it!...
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A Fun Free-To-Play Group Of Games
added: - high score system for each setup - peak meter to show difficulty level - new bad order sound fx changes: - cooked grilled food now cannot be pressed wi...
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NEW -menu has been given new panels -options have been updated this adds a rebind keys settings (they do save between gameplay CHANGES -clicking "Play" will bri...
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Jour 3 - 19/11/2025 : Aujourd'hui, nous avons plus réfléchi à notre jeu. Nous avons eu l'idée d'un loupe qui montre / faire apparaitre d'autre objet dans la...
Fundamental hydrodynamics is BACK! The editor allows more control over customization and is now easier to use. Playing now includes dynamic spawning at differen...
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Big Changes... I have two main things I want to talk about. 1. UI changes 2. level selection changes. Lets start with the first one! I'm planning on making all...
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My first steps into the world of 3D sculpting and rigging. It's been very fun playing around with blender and starting to learn how it works. I'm an absolute be...
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Loot / Drops have a time to live (to avoid memory overflow) - 60 seconds On higher stages, instead of spawning enemies at once, they will now be spawned in “w...
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Like last time, noticed some bugs while developing the next update. Here's the changelog. Changelog Changes Sorter colour buttons have been changed to match the...
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Cartoscoot now allows you to ride elevators & walk into enemies via your browser. This comes as a v1.0 update, which also has some other minor additions/changes...
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- Drew custom map with blocks as reference to where house's will go, the map without those references (both maps have the roads as well), a well, stick_teepee...
I just released a Pokemon Crystal romhack! I like the original game, but it really lacked variety and scaling. I fixed all that and added some twists! Hope you...
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Throst Demo is now available to download for both Windows and Mac. The Demo includes: - A campaign with five levels - The players spacecraft can shoot, bomb and...
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This started off as one of my first games to make in 2023 with my best friend and now we went back to it a few months ago to add afew new features and release t...
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Progress Update I've completed the main body of the mechanical vehicle model based on the Pinterest reference. This stage focuses on blocking out the large shap...
Hello everyone, I'm just writing a quick post to let you know that a new build of Lynne has been uploaded! This new build adds a full Ukrainian translation of t...
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Want to stay up to date? Read all the news and details here: Doom Vault There you will find more details and a community that welcomes new members...
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Hey, upon launching my demo on Itch.io I took a week to regroup mentally and reflect. In that time people got a hold of me and made known issues that were prese...
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The kingdom is expanding! I'm excited to announce a new patch focused on expanding platform support and increasing transparency. Platform Expansion & Accessibil...
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This is just a summary of this Mugen stage that you can put on any Mugen game or project. This is the Mugen stage that I was working on back on December 23rd of...
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Finally, another video progress report. I wanted to show off 2 of 3 re-writes I did for the past couple days...
Version 2.0 of Resident Evil: Return to Sheena Island is now live. This update includes a full rework of the routing for the first half of the game. If you’ve...
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Small update: Added “Hint Mode” toggle. Toggling it on will remove instructions that are not required to beat the level. “Fixed” a bug that crashed the...
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In the game, the personnel files of your soldiers form a quiet narrative line — if you choose to pay attention to them. Many of these ribbon racks would make...
🛠️ Current development note Unfortunately, the next updates are taking a bit longer than expected. We’ve started introducing a small story element – th...
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Made it so enemies that are already in the middle of their turning animation wouldn't snap to look towards you if you taunted while using the Ragequitaunt Alt...
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0.5.9: Added Cobblestone variants for limestone, basalt, gabbro, and sandstone Added a search bar to the crafting menu Added a work-in-progress equipment screen...
4 files — 0.5.9, 0.5.10
Hello everyone! I have a great update for the Auto Active UI extension ready for you! I've made a change to how visibility is checked: I am now using PixiJS's w...
Today, Bring Back The Sun is 5 years old. It was the first game I released on Steam and a major step for me. So much has happened since then, my life is wayyy d...
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What’s new: Reworked knockback system: KncobackForceMultiplier is gone, now there’s KnockbackSpeed that can be either null (or absent) so the weapon ha no k...
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It's going to be a big couple of weeks for Shakespeare news. First, a new portrait has been discovered that may very well be of William Shakespeare himself. Dub...
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This update brings a full set of new grave variations to enrich the Haunted Graveyard environment. I focused on creating multiple shapes, colors, and weathered...
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