Welcome everyone to the 10th monthly challenge for Sunlight 🌵☀️! In monthly solo challenges you try to score as many points as possible using dice rolls...
Hi everyone! We're here to drop you a new update for Hypnospace Outlaw - the saves & surprises update! To celebrate, we've got a MAJOR sale going for Hypnospace...
Seven Fifteen has now surpassed 20,000 characters! Version 0.005 brings Canadian Aboriginal Syllabics as well as a number of symbols. Going forward, the plan is...
why did we skip from beta 1.2 to beta 1.4? cus it's april fools day here are the changes :D : sound effects! higher sensitivity snowmen (with lore rich dialogue...
After 11 months of development I'm happy to announce that I've finally just released my newest game "Relationship Anarchy".It's a procedurally generated mystery...
Paper Tanks Update 1 is out! This update features major level changes, balancing, bug fixes, and quality of life improvements. Let's see them in more detail! Up...
Recently, I made an update so that the background image size is 2760 px wide and scrolls very slowly with the player's mouse which meant reworking a lot of the...
This update includes some Springtime Color in the skies, and some Friends who wish to celebrate their favorite season with you! From the image above, you’ll n...
Expanding on the very basic game concept I created last week, I took some creative liberties when incorporating the player health script. Rather than add the pl...
Simulation game mode against 4 AI (just like ARCADE mode, for the moment the principle only consists of arriving 1st to move on to the next race) New Physics fo...
- Web Release build - Fixed some bugs with variable messages that were stripped for release builds. Replaced with direct calls - Added health bar for enemy boss...
In 2021 I set myself a goal to create my first fully released PC game. Up until then I had released a series of mobile games and worked as a consultant on other...
Hello, Altila here. This game is made during Nanoreno2024. I originally wanted to upload a full game, but I don't think I can make it in time, so I decided to s...
New Additions: Added "THE FOREST" as a playable level. Secret. Play the demo. Bugfixes: I forgot. Changes: Reworked the way in which the game handles Relic Spaw...
Back in 2015, when we were but an infant of a studio, our participation in NaNoRenO was quite controversial internally. Many of us thought it would take focus a...
So, I've finished implementing Local Multiplayer functionality for this game. I would say it's really the most essential part of a fighting game. It took so lon...
I've been off a little because of work but I've finally made some progress Lifebar works correctly. It now blinks when it is full. Parring shield now has its ow...
I have been slowly working while I can, but the next Update will be a bit, but the next update should (I hope I can get it out by then) on April 5 of 2024. Note...
Hello everyone! This is a nice and bad day in some ways. I came back after years to release the last update TAGAKZ will receive. I declared back then this game...
New PDF out today is a companion for "Space Colonies and Starbases" but that is not required to use this, it expands on the room/districts chapter by giving bre...
Version 1.3 Now, on PAL models, you have the option to play the game at NTSC speed. Fixed an issue with entering a top score name using the joystick...
Happy April Fools Day! To celebrate, I am releasing a Pokémon parody demo called NOT Pokémon: Misty Orange! This is a dating sim parody of the early Pokémon...
Welcome to NIMIS. After nine years in development, hopefully it will have been worth the wait. After years in the oven, NIMIS is finished. I hope you all enjoy...
Please stop your Edelweiss campaigns for a moment, we have an important announcement from Edelweiss Incorporated. To keep improving the coziness and quality of...
"Its live now" No big changelog, too many changes to list. Here are the standouts though. Standouts: -Complete UI rework I dont think i need to explain this all...
Hey Everyone! Back again with another devlog/update! I've been working on some promo stuff for FrogFarm over the past few days, which you can see in the video a...
The current version of Crater Song, which tells a full story, was developed over the course of several weeks for the NESMaker Byte-Off IV competition. However...
Hello, this is technically my first devlog. This game comes from a small game jam project from 2020 (here is the link to the original game if you're curious : h...
We continue to work on various areas in the game, including the final boss. New weapons to be found, more story to be uncovered, more puzzles to enjoy. It's all...
Bonjour à tous et à toutes, Le livre de base de Pasión de las Pasiones est sorti : vos yeux ravis vont se régaler devant tant de splendeur. Toutefois, si ja...
This is Riley, transmitting in the blind. If anyone's on this frequency, Into the Blind just had a big update! I've taken the old preview down and replaced it w...
I've added little NPCs that may appear randomly to help you out: Innkeeper - For a few gold pieces, he will fully heal your squad and skip time ahead to early t...
The end of Act 1 is approaching! Chapter 9 is written and almost revised. This week, I'll dedicate time to give it one final look before coding it. I've also be...
Hey everyone! We know you are excited for the release of the full game, especially for that sweet NES cartridge. We've had some hardware and Kickstarter related...