This release comes with major improvements to Automapping, custom dialogs in scripts, a simplified project setup and a unified custom type system, among many ot...
Website Update Hi everyone, I've launched a new website update (beta). The website has been renovated, with its documentations and tutorials rewritten, for impr...
veadotube mini 1.4! it's out now! happy international hug a deer day! it's been a while since we last saw each other in here, as i was focusing on the full vers...
MULTI FILE The most visible feature is the multi-file selection, auto generating a tile sheet from multiple selected supported Images. This also allows you to l...
We'll share more in a future update. But for now, here is our press release: Cocos Creator Brings More Power To Game Creation With Nintendo Switch Support First...
Added support for randomness, for example: message=RANDOM(Hello!||Hi!||Good day) It can be used as any value, so you can use it for random dialog titles, messag...
After the launch of twitch extension version 1.0, we feel the love and real demand for twitch extension, for this reason we bring you more custom configurations...
Updated color settings tool! now it can work with HSL color format and added saturation and brightness settings. You can also convert HSL color to other formats...
This is a major release that improves the old tools and adds a number of new ones to convert/resize images, extract pages, extract text (OCR)... fixes some bugs...
New Features/Changes: Added initial implementation of subfolder support for resources (all types except maps, folders must be created outside of the editor unti...
Online Content Manager v2.07 is live now! Features & improvements include: New Cancel Button (Updated Clear Button) - New cancel button allows you do undo all c...
Hello everyone!! I bring you another update for tecla. I was able to get some feedback over the past days and it was apparent that the previous hotkey system wa...
Wow, it's been a long time since this project got some love. I spent the last few weeks cleaning up and polishing this console. Notable changes: Updating Makefi...
Speed improvements / GUI improvements (2.2.0) NEW new x0.5 upscale factor, usable for really big images switched from .png to .jpg for internal management of im...
Narrat has reached 1.0.0 (In fact, it has reached 1.2.1) As usual, it's easy to start a narrat game using the narrat template (see Getting Started docs ) What's...
I stopped finding bugs and I need to move on to other projects now, so here we go I guess. This thing has come a long way since the original version. A bunch of...
Hi everyone, here is the 7th devlog of Rakugo Project 3.3 . We Are Happy to Announce Our First Pre-Release of Rakugo Core You can download it here Rakugo Core F...
The first release version, 1.0.0 is finally here with major changes. Support for Linux, macOS (experimental) and 32 bit Windows Improved UI and user experience...
The latest version of Color Frequencies has been uploaded. It's not quite finished and polished, but it represents some major changes to the program, and is abo...
It's been about a month since the last update. I went on vacation for a week, so if you exclude that I'm still going strong on updates every 3 weeks. New in thi...
Small update with bug fixes and other improvements! Improved color depth interpretation from bitmap and change the default symbols palette. Slightly changed nam...
It's now possible to assign a background image to a panel with a name along with the character's name. You can also create multiple character cards with differe...
Hi everyone! This plugin lets you add a horror filter to your game using an in-game editor! The player can also have a special editor to change the Horror Filte...
It’s time for another big Pocket Planner update. New Features As previously mentioned, it contains a new and awaited feature - calendar events. There is a new...
Finally managed to finish the MVP for tecla! I know it ain't much, but it's honest work. This has been a long time coming for such a simple app, but as a self-t...
This release includes some nice stuff: 1) gltf animation support now is able to render proper gltf animations. 2) some crashes have been fixed 3) it now uses op...
I have been very busy on my Old-School RPG "Islands of the Caliph" but I took a few days off from that to play around with this old program. I've been adding a...
Added function to export images to Braille. Using the analysis of the original image, the algorithm matches dark and light pixels with eight dot Braille charact...
What is new in 1.1.0 version : A free version of the software New map, rooms generator (interior) Implementation of extensions and helpers for several game engi...
Finally I finished the updates I wanted to fit into the Dreamcast version, and it aligned with the announcement of a physical release! the plan was to have this...
If HONK 3.0 has one overarching theme, it's STABILITY . I'm fixing just a couple tiny things in the UI and will pushing it live this weekend (6/4 or 6/5). So, w...
Hello, I am posting this update as general info on what's changed in narrat and some important info about it. Update on Narrat There have been many changes to n...
This release fixes minor bugs with the "selection" tool, Fixed issues when selecting one row or one column. Fixed display of metadata and cursor coordinates in...
Orrery is live! This cute little solar system is ready for you to crank away at it! It includes save slots, moon phases, hackable planetary data, and a few diff...
Tape 1.4 is OUT NOW This update is a step towards making Tape more customisable and tailored to individual workflows. + Item states can be changed in app + Coll...
Version 2.2 of Misstortion is now available! Changes in this version include: Added support for MacOS M1 Added option to use the frequency of a specific note fo...
In this release, name and text panels have been completely redesigned. The background image alignment angle can now be specified for these panels, and the style...
[ENG] (traduction française en bas de page) Hello everyone. I hope you're doing well ! Today is a great day ! :-) I know you were impatient ;-) After more than...
Sadly, I've noticed that the UVI Falcon Instrument was malfunctioning, I will be working on getting the problems fixed asap, but on the other hand, I am proud t...
The Tool Jam has ended, and Sprite Combinator placed quite well! 5th in "How much I could potentially use it in the future" and 11th overall !/108 I think this...
I'm very excited to announce that RPG in a Box has now reached v1.0 and has left Early Access! Thank you so, so much to everyone who has supported RPG in a Box...
New New Fused AI model, which combine the two AI models to produce even better upscale (and reduce Tiles/Merging artifacts) New behavior of Tiles/Merging functi...
One of the most useful tool you could ever ask for is finally out! (At least I hope so) This tool allows you to create sprites from a collection of layers, that...
rrespacker A simple and easy-to-use rres resource packer. Process and package your resources files into a portable, optimized, compressed and encrypted rres fil...
Hi makers! Releasing a new version of this plugin to the public today! I made this plugin a long time ago and finally manage to update it and release it! Turn e...