Devlogs Page 56
A minor Halloween project, a whack-a-mole that may even work on mobile. The night is for honouring our ancestors who came before us, who reside in us and who we...
We’re excited to announce that two new micro-DLCs are now available for Dark 3: Tenebris ! Trilogy Skin Pack Step into the game with new looks for your charac...
Like I promised, V1.1 one is here! This update fixes some bugs and adds some much needed QoL changes! V1.1 Contents: Hard Mode- A more difficult version of the...
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This game took me much longer than I'd like to admit to make. It was the second HTML game I started and quickly became overwhelmed. I paused it to make Pocket H...
Welp! It's been 3 days and FINALLY I think we're good now! Through these 3 days I fixed so many typos I made, and also... added a few more scares! I do plan to...
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Hello everyone! Today I finally finished writing the whole script for chapter 4. After rewriting it 3 times already, I feel confident with this fourth version...
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Changelog: Fix variable operations for null/empty values Fix problem with variable incrementation during evaluation Fix intermittent unhandled exception caused...
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What's in this update!? 🛠 🛠 Color and pixel fixes; ❤ New animations for all players (Pull and Push) ; ❤ New animation for the Blacksmith NPC (Playing...
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BBIAS 0.0.1.6.2 Mod is here let's see what it got changed: >Made Baldi a little bit faster >fixed desks that player get stuck on >BSODA Vending Machine on Corpu...
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🎃 Legacy Collection Treat! 🎁 A little something for this spooky season — I’ve added a new Environment Pack for the Gothicvania Series ! Find it here...
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Added a new environment. Find it in the folder: environments/Cold Corridors Happy GameDev!...
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Hello, hello! The game jam has ended, and now I can update the game with some bug fixes and some quality-of-life things. Originally I intended to do a lot more...
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QUANTUM FACADE An unusual proposition hit me whilst mowing lawns yesterday (not a day job, btw, just feels like it); what if the theoretical science was correct...
Real life came at Ladycaster and I with a vengeance this year. But we've finally gotten Volume 4 pulled together! In this installment: the two detectives make t...
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Changed the Screamer’s behavior when its eyeball is shined by the flashlight...
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Version 1.7.8 Added bear5 as an easter egg character. Gave Mangle a visual cue. Gave Nightmare Chica a visual cue. Added halloween music to the title screen. Ma...
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Version 1.7.8 Added bear5 as an easter egg character. Gave Mangle a visual cue. Gave Nightmare Chica a visual cue. Added halloween music to the title screen. Ma...
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Yes, I published it a little early, so what? Okay, honestly, I’m really nervous since it’s my first big project and I don’t want to ruin it. All the bugs...
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A new trailer for HOLY Intentions is now on Steam! This showcases a few of the unique abilities that will let you decimate your enemies. There are lots more to...
Good day, players. I am very happy to announce the launch of the Beta for the game. With the game now finished, we are hoping to have it released sometime in...
Alright, when I say final, it is not final as in I will never touch this game again, believe me, I will always find a way to add more content into the game. Thi...
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Hey everyone! I just wanted to say a huge thank you — the game has just passed 2,000 views , and that’s honestly mind-blowing to me! Every time someone play...
Unity announced that there is a security vulnerability in the version I used for this game. v0.5.1 is built with an updated version of the editor with the vulne...
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Hey everyone 👋 I’m excited to share that beta testing for Someday(Itsuka) will be opening late this year ! 🎉 For those who want a deeper look at the gam...
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Thanks everyone for playing Soko Spectacle! I have released an update that adds an “Extra” menu with more content: Demo: 10 new levels from the demo that sh...
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¡Hola! Soy Emir, desarrolador de "Chronomania" y recientemente sacamos la primera Demo abierta al público. ¿Por qué hice este devlog? facil, queria mostrar...
Solution Map...
A collaborative arcade adventure with a RPG little feature.
A small update adding a couple features and difficulties from the older versions back to the remaster! - Added item swapping - Added firework spears along with...
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Updated to fix errors introduced by the latest game patch...
It has been a year since we first released Feast of Fools, so for the one year anniversary, we have polished off the game. Feast of Fools is now also available...
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🎮 Devlog #2 – Le Prime Classi e il Gameplay Iniziale Ciao a tutti! In questo secondo Devlog voglio aggiornarvi su come sta andando lo sviluppo del gioco. S...
Many users were not finding the first onboarding pins, so I finally implemented an arrow guidance system, which is very common in flight simulators and other fi...
Unity announced that there is a security vulnerability with the version of Unity I used for Pigment. v0.3.3 has been built with the patched version of the edito...
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Zwei Tage nach unserem Release (28. Oktober 2025) haben ich euer Feedback gesichtet und ein fokussiertes Hotfix-Update veröffentlicht. Danke fürs Melden, Test...
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Hi! I'm WorldIsley. I'm the head developer of this game. I'm going to tell you how to build in this game. To get blocks, select Creative on the title. Then when...
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Hi everybody. I've made a decision, to release the full version of the game in the state "as it is", on 28th of November 2025. You'll be able to finally play it...
2025.10.30. Okay so from now on I'm gonna be making devlogs to keep track of the updates. I can't promise regular updates, but i will try to upload at the very...
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Hey there! It's TheBlueDash from Kohi Break. Both Coffeecode and I are super stoked that everyone really enjoyed our game. It's our first time working on a game...
Thank you so much everyone for supporting my work <3 Eight months of work... I don't know what to do with myself...
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Welcome to another installment of the Gummy Gang production blog! Let's talk about how development is coming along. This last sprint, we got ourfirst animations...
Please check out the winners and congratulate them on entering the jam and placing in the top 5 of scores for this event. The top 5: Scream Jam 2025 High Score...
Fixed a major percentage override that happens during the endless mode scene objects are called after the main scene objects are called. Localization update wit...
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Hey everyone! Following yesterday’s big update, I have a few quick additions that further improve on yesterday's release. 💾 Memory Use Down The game now us...
Dev Update — UI Update/New Features Hello! In the previous update, it was more about the technical side, this update is now more focused on improving the game...
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Ola, jogador de Jogo do Lobimal( não há tantos) . Venho anunciar a atualização do tigre!! Ele aparece na floresta, e gosta de peixe. Tambem tem uma.. uma...
In this hotfix, I fixed a few bugs. The biggest being the audio. The crash on the end screen is also fixed...
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Summary This week we had our alpha build. As the time between the last milestone (first playtest) and the alpha milestone was less than one week, we focused on...
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