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Devlogs Page 488

GMRoomLoader v1.2.1
This Patch release fixes instance execution order to match GameMaker's default. If you've already used GMRoomLoader for loading instances that have Variable Def...
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Patch notes
Fixed VSYNC setting Added camera bobbing setting Added invert Y axis setting Added FOV setting Player can now sit on chairs...
Smol Update
- Fixed some bugs - Screen Scale Fixed (Landscape only) - Added some actual gameplay on "Obby Tutorial" More coming soon. YE...
Spanish Translation Available Now!
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There's now a Spanish translation of Everyday Enchanter —the full-color, black and white, and plain text versions— thanks to Gabriel Barraza . Gabriel was a...
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Added Cinematic Trailer
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-Added cinematic trailer in the store page...
A zombie apocalypse virus story. Fight your way through sewers and go deeper!
Monthly Update #1 - v0.8.2 is live now!
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Major Update
WIP preview layout spread by Jean Verne (art by Helena Santana) Greeting Tacticians! Monthly Update #1 is here! With it comes the early access version of the ne...
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New assets !
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Enjoy this small but smooth tile animation :)...
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Pixelart asset 16x16 for your game !
Today's the day!
Major Update
The demo is available now! The demo will be released for free on March 16th, 2024 but you can play it a month early today if you pay $4.99 USD to support future...
The full release is here!
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Major Update
This is it! Part Three is out and with it, the game is finally complete! ✨ Attend the grand Masquerade, make the big confession (or don’t), and help end the...
v 0.7.61
adjusts and bugs: Arrows on skill item menu Tory balanced...
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Updated Unreal Project (Green Door/Keys)
R0dogg/Coding1: An Unreal project made for my Coding 1 class at WSU. (github.com)...
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More items: ingots, crystals, fabric & more
Major Update
Hi, Uploading wednesday instead of saturday because I'll be busy tomorrow. This week, I'm adding new items. It's the second miscellaneous item set. I've also ma...
New consequence for missing dogs
Previously, if a dog got past you, you lost a life. However now, you only lose lives if you feed the wrong food or a dog hits you. Instead, if a dog gets past y...
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Bug Fixes and Minor Tidyup
This latest version includes a minor project tidy up and fixes a bug where a clicked button had an outline artefact that would remain until another button was c...
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Do you like BREAKCORE and LAIN? - Not Yoki's AWESOME music is featuring in the game...
So, hear me out. The bright Not_Yoki is now featuring a CLASS A track into the game, a top tier break-core track. GO WASH YOUR BRAIN OUT ON IT NOW Not_Yoki · h...
My most wanted laptop is IdeaPad Slim 3 (15″ AMD) - Arctic Grey
Tech Discussion
It has feature i want here are the specs if i have this laptop i will be able to make more game videos and even use obs studio because of compatibility in case...
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Update 0.2.8
__Update 0.2.8__ - Major update: **randomized stats on equipment**. An equipment's stats will now be randomized +/- 1 when first created, such as attack rate an...
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sunset tag
Tutorial
become monk...
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vrgames
v0.012
Major Update
This update adds: Breakable tiles Day/Night cycle Particle effects Audio Tweaked terrain generation New tiles Title screen Camera zoom (- & =), to reset (0) Pla...
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v1.2
Game Design
I added an amogus char to my game its not funny I know btw...
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Slow but steady Progress
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Game Design
It’s been a minute since I’ve had time to update this page, but rest assured, I am working on this! I’ve established a visual style that my artist (my wif...
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Cult of Skogheim | Sound Update
Hello everyone! We finally have a major update for Cult of Skogheim's Sound! Big thanks to Rouven Ziegler & Martin Steffen Apart from that more variety was adde...
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V47 - Flies and Technicians
Adding Coven no.23 - Fire Flies are back. A true air unit that can shoot ground as well. - Teamed with Technicians that can repair them or any metallic unit, an...
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Explaining My Layout + Additional Lore
Game Design
For my layout, I decided to go in a direction that blended high fashion with the snake/belt concept that I had spoken about in class and written about in my pre...
Added Ball Tag 2.0
Major Update
UPDATE...
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Ball tag for my game
1.0.4.2 - difficulty tweaks
Made Ralph's targeting more intense on later levels, and increased the speed cap of Ralph and hazards by one (early levels should be about the same)...
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Concept Art during Development
Game Design
Just wanted to share some of the concept art that we used for visualization and the finished in game art alongside it. Personally, I think Concept art is fundam...
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Minor Tweaks Made For A Version 1.1
Hey y'all, just wanted to give everyone who's shown interest in/downloaded PRECIOUS CARGO an update! Realized a couple of small issues in the v1 PDF that I went...
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Minor Update 0.2.4
Changes Adjusted the scale of some enemies Added immunity time on level up Adjusted knockback Added 5 instant damage to freeze effect...
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v0.1.0 - is out...
Added - New wrench map "TuPlant", Added - Fishing system, Added - New wrench scene "Random art", Added - New item "Rocket pack", Added - Now you can change zoom...
New app update, new app tutorial
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Tutorial
With update 1.4, Play Mode requires videogame collisions so the character doesnt fall down the void. Here is a small tutorial showing how you can add collision...
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FULL GAME TRAILER
Here is our official trailer for Video.Horror.Scenarios: ORDER UP. We hope it helps to set a movie like tone and that everyone is ready for the show come March...
Impramor Battle | Upcoming Kickstarter February/March
Major Update
Capture monsters, battle with them in real-time and explore a mysterious and adventurous world.
Prototype version 0.4; inventory system part 1
Hello folks and welcome to update number four of the Adventures of Zoldan project. In this update, I focused on the first part of an inventory system. At the mo...
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IDK
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BALL TAG...
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Ball tag for my game
Version 0.1.1
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Compressed images to halve zip size and speed up in game image loading. Fixed bug where stances with a missing technique would prevent a combat round from being...
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v0.33 Major update - Overhaul + Linux Support
Major Update
UPDATE V0.33 IS OUT! (actually v0.33.1) 6 new missions replacing the old ones, more weapons, more BPs, 5 new enemies, improved graphics, and drastically improve...
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Bug fix and tweak update
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added enemy ai model + animation. fixed ai investigating gunshot before looking for player added ai state text added peaking (Q, E) tiny gunfixes and tweaks aro...
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PAicom Steam release!?!? (info)
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Major Update
Before we go into the actual announcement, I wanted to say that PAicom can now be purchased using credit cards! He is 20% off for a few days so if ya want to ge...
Dead Alone 1.0 is available now !
Major Update
Hey everyone! Dead Alone is now officially available in its 1.0 version! After more than 3 years of work, i’m really excited to deliver the final update to th...
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0.1.7 - School update
New features, improvements and fixes: - Added achievements to the game. The list of achievements can be viewed in the menu (not in the main menu). There are onl...
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Zine & Rules Update
This update has a couple of changes worth calling out. A Zine! I created a zine layout for the rules, which is a lot of fun. I really enjoy having a booklet whe...
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02/16/24 Update
Good morning, folks; if you check out the download page today, you'll see that it looks a bit different. I spent some time gathering and cropping screenshots, f...
Map #3 done!
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Major Update
Added map number 3/52 today with a theme of “overlapping” (and also water) enjoy!...
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v0.33.1 patch
Patch notes: Fixed quit button lol...
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You are a Black Project, a cybernetic superweapon.
Fun with the game
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Game Design
Hi...
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Ball tag for my game
Major Update Coming Up
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Hi everyone this is PixiVan back on itch, first of all update will be coming this next month mostly continuation of the combat related animations, also changed...
DevLog: Our Demo & Steam Next Fest Wrap-up
Major Update
Hey folks! Wow, what a whirlwind Steam Next Fest was! We're absolutely buzzing from the response to our demo . Thousands of you dove in and gave it a spin, amaz...
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