Tool Devlogs From Those You Follow Page 75
- Added an "undo" button to undo accidental presses of "DONE!" The program now keeps track of an undo stack that goes all the way to the beginning of the curren...
3 files
This release has tons of invisible changes. It cleanups exported symbols from the dll's and libraries, since we run out of export slots in windows/the 65535 exp...
5 files
There was a bug where addRW would cause a crash this has been fixed in the latest version. The latest version of this package was used in my latest game, Loon L...
2 files
alpha for the GUI Version of AEX...
3 files — 0.1.900
Utility toolset for common Archipelago tasks
This version comes with a new feature similar to localize Show Pictures, you can now localize Title Screen backgrounds. Meaning in each different languages, you...
1 file
I finally sat down to do some much-needed refactoring and code optimization for the Raffelizer. And while doing that, I also updated the Raffelizer to Godot Eng...
1 file
A small demo/game using Action Combat is in the works. This one will be available for free, so anyone can try before buying the plugin. The demo has 1 map, but...
Title...
3 files
A simple quick-draw tool/entertainment contraption to attempt random UFO 50 Bingo goals for practice purposes
Version 0.1 has been released, now featuring generic gamepad polling! By omitting the gamepad ID when polling input, HIDra will check against the GenericGamepad...
1 file
Hi all, today this plugin was updated to version 1.2.0! This version removed skill conditions, as these were moved to the related plugin [CGMZ] Skill Conditions...
1 file
I have fixed a crashing bug when player use tool on obstacle. Also update the IconSet to replace tool icons. Thanks to @fizzly...
2 files
Add a param to set the button for toggling the finder function...
1 file
Terms and Conditions These Terms and Conditions (“Terms”) govern your use of the Accessibility Scanner application (the “Application”) provided by Lachl...
Official release for rTexPacker v5.0 . Features on this release: ADDED : New UI visual style: Genesis ADDED : Support sprite(s) tag name ADDED : Support sprite(...
3 files
Hi! It turns out that writing automated tests for a program almost entirely based on human input and interactive visuals is Really Hard . As an alternative, I'v...
2 files — 13.72
This is a small update to yesterday's version 1.1 release. Here are the changes in version 1.1.1: Border renamed to Outline When the fill color and the outline...
1 file
It's been a while indeed, and I regret to inform you I don't have any major features to offer for the pink engine. This update is a collection of bug fixes and...
3 files
Changelog: Breaking Changes: - Fixed a bug with localization that broke image choices/3D choices. Please make sure to check the choice ids in the image choices...
3 files
Version 0.5.0 brings support for targeting Steam Playtest . Now when you select Steam, a checkbox will allow you to target a different Publish Profile. You can...
2 files — v0.5.0
As the title mention, I added support for farm obstacles just like in old Harvest Moon games. Configure your obstacles here...
3 files
SCK V1.1 has been released. This contains several important bug-fixes and new features including: Users can add their own 'sine' tables to the game config. Enem...
2 files
Fixed a bug where clicking on buttons wouldn't work if the window was resized...
1 file
Fix 2 crashing bug where: You select an empty slot in the decorable selector You use Q/W to navigate through decorables...
2 files
I finally managed to get some free time to work on this plugin so I added a few small features to it! Here are the changes in version 1.1: Bugfix: fixed some si...
1 file
Hi all, this is the full release of this plugin! Normally my plugins go through an Alpha/Beta process, but as this one was just a branch of [CGMZ] Item Conditio...
1 file
¡Hola a todos! 🎉 Con la Actualización 2.0 hemos mejorado mucho la experiencia. Ahora, en lugar de descargar el archivo .zip, el juego viene como un archivo...
Release 52 - Major update (SDK v2) Hi everyone, this highlights the transition of the Construct Master Collection plugins to the Construct SDK v2. The original...
2 files
New Version Available! With Version 4.5.0: Bug fixes Completely redesigned login/signup/profile/analytics page Updated profile system Fixes on analytics page Ne...
2 files
[Cancel Bug] When player selected the first spell during DualCast and Cancel/Back (instead of selecting the second spell) to main command and preform other acti...
1 file
Improvements with 2.3.0 New Feature: Now supports Aseprite files for animated tiles. New Feature: New Tileset Atlas asset type added. This allows us to easily a...
2 files
It's not really a bug, I just forgot to include original method of base core script, I already included it, so any change? Of course not, not at all, again...
1 file
Update 0.3.5 is out now! Our new OCR engine, RapidOCR, will drastically improve text capture output, especially when the font is not 'document' styled and in ba...
2 files
I'm, a little bit disorganized, so I'm not sure how to best explain updates of the framework. But I've made some progress! look here! Next on the agenda: Player...
A new tutorial is here: Destroy Event. This tutorial will explain which method of Destroy Event you should use. https://rpgmakeractioncombatmanual.blogspot.com...
This update brings a new feature that allows you to control whether or not you want to enable or disable icons to be shown on any events with their current page...
1 file
Refresh your Hai! :) General spacing fixes all around, but a lot of layout fixes for the Yesterday theme, and fix for giant play button everywhere in the Haiku...
Bug Fixes: - Fixed player wall and floor grounding. Previously, player can jump as long as it has collided with a Map body. Now, there must be a Map body direct...
2 files
VRMT 3.0 has released, and wow includes a Virtual Controller which shows your avatar pushing the same buttons on your own controller or any other input device u...
1 file
As the title mentioned, we can now use icon to display as the decorable...
1 file
Hi all, today this plugin was updated to version Alpha R3! This version adds a coordinate system to the world map. You can have coordinates for both the player'...
1 file
I fixed a bug where you can’t use tool properly on custom event. Add 2 params to toggle the tool target sprite visibility. The sprite can only be displayed on...
3 files
¡Nueva versión! ¡Esta versión trae mejoras con respecto a la anterior! ¡Ahora tienes más opciones para escalar tu imagen! Simplemente elige la escala que...
1 file
Previously, tutorial updates were only announced via Discord, which meant you could miss them if you didn’t use Discord. So, I’ve decided to post announceme...
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