Game Devlogs Page 82
QUE AY DE NUEVO? Muchas mecánica y más variedad de objetos Nueva versión,que trae está actualización, nuevos niveles,una tienda de SKINS , varios colores d...
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Another update, our group lead, Emily, has withdrawn from the semester due to events in her personal life and will no longer be working on the project. Lily wil...
10/11/25: It took me a couple of days to figure out what I wanted to do for this game. The game had to be audio based, and while looking into it I found out abo...
I know that there are loads of bugs that I am going to fix. Also, I might add a modding version so you can use different sprites instead of just skibidi/stickma...
🌳 Devlog #19 – New Quality Settings! 🌳🪓 ⚙️ Quality Settings You can now adjust the game’s quality , finding the right balance between graphics...
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~ NOTE: This post is cross-posted from my blog ~ This is dev diary #2 for my game X-YZE . It talks about a bunch of different topics related to the design and d...
Como estão as coisas para o lançamento do capítulo 1 de Hibridya? Aqui vocês podem ter uma ideia mais concreta 💚 Falta bem pouco, então se preparem 👀...
Hello everyone, I'm ar1N - creative director of the team Basement 16, and I wanna thank you that you come to see our new game - Last Deal About Last Deal: Last...
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Some news on the progress of this game, things have been going smoothly sorta. Ive still got lots of bugs I need to fix and features to perfect. New Stuff: -aci...
Patched as recommended by Unity (see CVE-ID CVE-2025-59489)...
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1.25
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Fixed the bug where fighting a Spector would crash the game. Changed the subway up a bit and added a new area in there. Flesh thing got some new sprites...
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An unwanted fullscreen button on the WebGL template, an aspect ratio that was not right, an exit button that stops the game. All simple to fix. As my first WebG...
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This is the Dev Log for the update for the game. Just a showcase of new features and fixes. Added Seasons Fixed Saving and Loading functionality Fixed Farm Loca...
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THE HILL CLIMB version 2.0 (In development) Jam version will be up until competition is over and then new update will come after! What to expect in the new upco...
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I may add more outfits in the future as I feel this dress up was a bit light on the clothes (I just wanted to post what I had before Oct 31st!)...
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In Midnight Joy Ride version 0.0.0.9 we only changed 5 things... We improved the 3D Model of the house where the stalker lives. We improved the AI of the stalke...
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Im very excited with the way the game is coming along. This newest release is to test which map design is better for the game the more open, faster movement map...
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Since the game’s structure depended on showing different texts based on the player’s choices, I decided to create a sound novel using Twine , which is simpl...
Devlog – Bugfixes and Content! Hey guysss... I managed to eliminate almost every bug and will continue working on content soon! 🏞️ New Content Added new...
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The Start Game button was accidentally hidden in the previous build, preventing players from starting the game. A new version is now available for download. Tha...
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Postmortem: Sound Identification Game The project was a 15-sound quiz game built in Twine using the Harlowe format. The goal was to design a game where players...
Early Prototype The game began as a very small experiment. I wanted to see if I could track points and strikes in Twine. My first prototype only had one or two...
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IMPORTANT. I'm sorry for the inconvenience everyone but there is a major bug where every time the main level loads there's a chance the game will just crash. I'...
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I am making version 2.0! let me know about some ideas for version 2.0. Wait…. I can, I’m on mobile and I have Turbowarp. But it has to be under 1000 assist...
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Thank you all for enjoying ...Vincent: Mansion of The Dead for the past year! The game was originally planned to be a one and done project for Halloween 2024, b...
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Just a short time after releasing the game, the bug that made text disappear is now fixed! Oh how long I've been waiting for this moment 🙏🏻 So with that...
English Hello everyone, here is the list of the major changes and updates of Blendkins 0.2.0, the first major Blendkins Update. Whole upgrade of the forest, all...
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The challenge in creating a rhythm game was syncing beats and input, as in Unity, those typically run differently. This is because inputs may have lag that audi...
Mini-Update 29/10/2025 Patched out a small error on the end screen. Also I may be working on an updated version of this game. Shhhh!...
Hi folks, Today's update will almost certainly be the penultimate update before the jam finishes, and I'm happy to say that I can now consider Shadow Bastion as...
Here’s my idea, open for play! Tell me what you think, and feel free to suggest improvements. Take care, M...
Hello! It's been a while since I last posted a development update! That's because I've been working on overhauling the old inventory system with a newer and nic...
Project Magnet was my first time making a rhythm game, so this is my process: 10/08 I knew from the beginning that I wanted to make a traditional rhythm game to...
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Hello all! After 22 days in the making, Terror TV: Public Access Nightmare is now LIVE! This is a lighthearted horror-themed minigame marathon (like WarioWare)...
The demo is finaly done so I can releaseit!...
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A little 3D voxel horror game.
The player mecha being oversized was bothering me a little bit, and since I needed to modify it in order to make it more fitting to some of its new abilities, l...
Juź dziś możesz zagrać w Haloween Event w Dark Man You cant anything Demo Od 29 października do 3 listopada możecie zagrać w haloween update...
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Ok so first of all, thanks so much everyone playing my little game and giving feedback, that means the world to me ;u; I'm legit learning as I go and I couldn't...
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Added a quit button and removed the 'esc' keybind as the normal quit button, so that you can use it as a pause button later in the game. I also changed the colo...
Fixes: Fixed Unity security essue...
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3D Top-down shooter
Fixes: Fixed Unity security essue...
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Battle & Upgrading Game
I dag har jeg jobbet med UI-en, byttet ut noen animasjoner; jobbet med screens og shaders i gui — og begynner å føle at dette begynner å bli fint! Jeg sa v...
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They told me not to return to the system. They said nothing remained—just corrupted logs and ghost-code. They were wrong. There was a voice. It was broken, bu...
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[day 1] its day one of creating the game paracite, im just tired so i joined a gamejam. this vid wil take the duration of the jam, i have 12 days but might be f...
{English} … and the beginning of full development . We didn’t intend to continue working on this demo, but we thought necessary to do a security hotfix foll...
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