Changelog for 0.4 Added three new skins [ Google, Duolingo, and Sawblade] Changed name of final Interwire level from "The 20th Screen to Trash Compactor Added O...
Greetings, body! After a few month my project get some changes, such as: - The level's name at the start level has added - Changes in some textures - Somersault...
Added a new enemy to the game, the stomper. This enemy is slower than the rest, but it has a special skill, if it sees the player (in the same column or row wit...
Hi all! I am about half done with the tutorial for the game, I'm hoping to finish it tonight or tomorrow night. After the tutorial is finished I plan to make th...
Hey everyone! PigPower here, I've been away travelling for a week but I'm now back on with the development of FrogFarm! I've spent the last few hours updating t...
Hi everyone, I have updated the GUI look and fixed minor bugs. Primary weapon is now infinite ammo but bullet damage is half, and item pickups now holographic i...
Changes [ minitech ] A more vanilla look for minitech (not in Hetuw) [ minitech ] showing "Full Use" hint (e.g. New hammer required to make workbench) [ center...
### EN ### In the last reading, we discussed what an INVESTMENT is. Recapping, Benjamin Graham defined investment as an operation that, after thorough analysis...
Update number... 6! Changes: - New level cards unlocked by how you choose to tackle each challenge. - Some updated character sprites. - Footprints to the city m...
It's me, marimo ! A whole new game from 3 Halves Games, made lovingly for FishFest ! There's a lot to unpack here about the creation of the title, so let's get...
--Fixed block destroying --Added Router --Added tip for block functionality --Fixed bug when putter outputs more than one item on conveyor, same with miner...
Bit of an overhaul: Added a menu screen so you can skip the tutorials (BTW the "Settings" option doesn't do anything... yet). Played around with the graphics (p...
The last few weeks I've mainly worked on transferring all my my in game 'stats' to JSON files from a bespoke Unity database asset and worked on a shadow effect...
Dicee! v1.2 is out and with it comes the option to play with your friends! Now you can go head to head with some 2 player, 1 Game Boy action. I have also includ...
This should have come way sooner, and frankly, I am embarrassed that it didn't, but First Person Stapler officially has a tutorial! And not the garbage, click-t...
Dev Diary #1. In past weeks i was able to add all characters and background images to game engine. Game will have 7 different characters, 6 of them will have...
Morning, guys! What's up? How did your week go? Mine was uneventful--can't say the same about Casper though, he's becoming stronger and stronger each day! We've...
Dear interested, Although the game was initially prepared for a game jam, I would like to continue its development, which is still ongoing. Currently, some code...
Hey everyone! I'm really happy to announce that the demo is now available again on itch.io. I thought it was going to take me longer, but I'm glad to see that i...
Have no friends? No problem! You can now play with very limited AI players. Changes: New points system that fixes all of the issues the old one had. Improved pe...
In the current PC Build: Keybinding settings are added "Easy Start" game setting added, enabling players to have an easier time at the beginning of the game Bos...
HELLO FRIENDS :D it has been ABSOLUTELY FOREVER since we released a public version of our game BUT WE ARE FINALLY HERE ONCE AGAIN :D When we started this projec...
New skill tree that's currently in development! Hey! it's been a minute but I'm back to show some improvements to the game and share some stuff I've been workin...
I wanted the next update to coincide with the game being published on Steam, but it's going to take me a little longer than I thought, so here's the latest (thi...
This update hotfix the diagonal speed up and the ice soul going way from players, making it impossible to reach. Esse update concertou a aceleração na diagona...
Do you like the spooky? If so, then you're in luck! The updated demo of NOT Pokémon: Misty Orange now includes some spoopy material! Now you can get spooped! A...
Babaliba was a game originally published by Dinamic and programmed by Víctor Ruiz in just one month. It is the second part of the Johnny Jones trilogy, precede...
I have released the first of 3 planned major updates for Private Military Company which I am calling "Foundations". The focus of this update is to bring in all...
# 5/4/2024 BIG Update and bugfixes PC and Mac versions are attached to this article! Android download: https://play.google.com/store/apps/details?id=com.Astrids...
I'm just now realizing that I failed to write an update log when I changed the title of the game . "Shooting Star: Tactics" is no more. The game is now called "...
Rogue Wave is a prototype game being developed with heavy input from our community. I’m lucky enough to have a growing group of people willing to provide feed...
A small update fixing some bugs and allowing players to continue from Act 2 once the full game releases. Moreover: Fixed a few bugs where Flags wouldn't be upda...