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Game Devlogs Page 54

Beta 1 is out
Major Update
Initial Release This beta is very bare-bones. There are two enemy types, Dwarf Red Bulborb & Red Bulborb. So far there is only Red Pikmin & Yellow Pikmin. There...
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Full version is out!
7
Major Update
Yup! 23 solitaires are now here! There might be more in the future...
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Battle Mode!
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Been a while since I did a dev log. Sorry about that. So, what’s new? Well, battle mode, for one! Now you and a friend can fight each other on one of currentl...
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Week #2 of Post Beta Development - Beta 2.0
Hi everyone! We have had another successful week of development. We're happy to be releasing our Beta 2.0 this week. We've made additional changes and updates s...
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Version 1.5
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2
Pika Game Version 1.5 is now ready to download! New Features: -TWO BRAND NEW MAPS IN OUR BIGGEST UPDATE YET!...
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CONTROLS
Up key: Float Left and right key: Movement you have to use the key to float and move around while trying not to get hit, your healths opacity will start to decl...
Enemy fix
Fixed error where Firebird and Thunderbird enemy troops were not configured properly for the different difficulty settings...
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New Update Releasing Within A Week!!
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Major Update
Hello Everyone ! I have been working on this game of mine Top Down Showdown for quite some time now. I am planning and will hopefully release it's new update be...
Ele Dev progress record: Glide
Multiplayer Magic Shooting Game
why did i draft zaldi?
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basically; im working on a better version of it called taldi's fuckhouse...
Version 1.1
Fixed keyboard input during tutorial Added extra tutorial text for keyboard users. Added a new splash screen on startup to recommend a gamepad Altered the way U...
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New UI!!!
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1
We Just Editited The FULL gui! Its now much better to play and much more fun! Play Free Online: Box Simulator StarBox by BobloxCrafterYT (itch.io) StarBox Simul...
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Trouble Comes Twice: Bonus Stories - Out Now!
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2
Major Update
The optional DLC Trouble Comes Twice: Bonus Stories is now out! You can buy it here on Steam or on itchio . If you already own the game, please make sure you do...
[Changelog] v0.2 - Prototype Build
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Major Update
After many delays, v0.2 is finally here in all its glory! Take a peek at what's new: Changes v0.1.1 - Post-ludens Added save/load system Added minicursor Update...
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Day 05
Game Design
오늘 한 일 1. 레벨 디자인 및 그래픽 적용(진행중) 2. 점프 메커니즘 수정 및 버그 수정 3. 트랜지션 설정 해야할 일 1. 배...
Day 04
Game Design
1. 레벨 디자인(진행중) 2. 세이브포인트 및 리스타트 구현 3. 점프 메카니즘 수정 4. 카메라 이동 수정 해야할 일 1. 공중에...
Monster Nomster: Back in Development!
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7
After a much needed break from the game, I am back to working on it. Got enemy digestion animations done and a rather large tasty new visitor prey animation don...
Release v1.5.54
Changes since v1.5.42: Android: re-enable the gamepad trigger buttons thanks to a fix in Ebitengine 2.6.7. Engine: upgrade Ebitengine to 2.6.7. Next version of...
6 files — v1.5.54
walkthrough + postmortem
Postmortem
so that NOBODY is happy, the walkthrough will be first and then the postmortem will be at the bottom, because I'm evil. clearly. Walkthrough: 1: Use the red lur...
Update 0.2.4
Raindrops on the car windows: We're working to make this better, but, it's working well. Expand map: We have enhanced the map adding new houses, some new terrai...
1.2 Overgrowth
The Update has been announced with a name and a lot of new additions and changes!! Massive Overhaul: Better Map, Updated Textures, Character Changer, New Island...
Weiss Schwarz 0.5.3
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Adds the following sets: Hololive Summer Premium Booster (WE44) Hololive Ambassadors TD (WE45) Sakura Taisen (S73) Quintuplets Premium Booster (WE43) Project Di...
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0.54
Added in Vehicle Inventory for holding weapons you pickup. vehicle wheel tweaks to stop wheels clipping through ground...
0.14
Hi everyone! Work has been slow going the last couple of months as I continued to improve the games performance and remove any lingering bugs. I am, however, cu...
"Mars Needs Cows" — 1.2 Patch
As an awesome 2 week The DreadXP Extraterrestrial Terror Jam has ended and my game got 19th place for "Overall game quality" and 13th place for "Scariness", I r...
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Hotfix Patch v 0.3.1.0
Hi everyone! Thank you for paying attention to this game. It only took a few days to make it, but I'm glad that I got a release out for the first time in a whil...
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Garden Fight V1.6.5. (Game resolution)
What's new in V1.6.5 ? - Multi-player (CO-OP) - Game resolution changes - Bug fixes...
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Some Survival Aspects Added
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+ Health bar + Fall Damage + Natural healing + Lava deals damage + Added a door + Fixed alignment of poles + Added more sound effects + Tweaked Main Menu +Added...
0.1.1 Changelog
The customization menu shows how many contestants are added The contestants' text scale down when there is a lot of them The amount of points earned don't overl...
Indie Game Nation fixes 2
Finishing the main stuff that was noticed at Indie Game Nation, as well as some fixes I've wanted to do for a long time. -fix for when the chest goes in the gro...
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Update V 0.3 (DEMO)
ENG: What we did in update 0.3: -Fixed a bug with the timer. Now it does not restart, but leaves its value -From 15 minutes, we cut it down to 5 minutes -You ca...
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Continuous Improvements and Exciting New Explorations!
As a solo developer, embarking on this game development journey has been akin to charting unknown territories, filled with both challenges and wonders. Today, I...
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HTML SUPPORT
Major Update
Hello everyone! It certainly has been a while since my last devlog update however we now have in-game browser support! I hope this allows more people to play th...
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HotFix For Sounds and WebGL textures render for EMI
Despite all my efforts, for unknown reasons the LT/L2 RT/R2 axes are inverted in Arcade & Combat mode for the WebGL version while it works correctly in edit mod...
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Dev Log 4 - Sem 2 - Post-Production
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During post-production my job as a programmer was mainly just with minor bug fixes as all the major systems are in a state where I don’t need to touch them so...
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new version, new name! | Devlog #1
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Major Update
Hi there! A short while ago I spent two days developing this microgod prototype, and to tell you the truth, I'm really proud of it. During the game jam, in addi...
Week 12 Dev Log: April 8th
April 8th, 2024 Week 12 - Dev Log We've reached the end game...
Week 11 Dev Log: Mar 31st - Apr 6th
Mar 31st - Apr 6th Week 11 - Dev Log The week was spent adding all the textures and final ui elements into the game in preparations for final deadline on April...
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Overflow Bug Acknowledgement
Hey, guys. I know that a bug acknowledgement isn't a great look for the very first devlog, but I have to do it. I've been informed of an overflow bug that is pr...
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Terra magus Demo
Major Update
Terra Magus Demo v5 New weapons : Club Spear Rapier Flail Magic dagger New items: 11 new potions 3 pendants 1 amulet New enemies Mimic Assassin Merchants with c...
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Pro Football #4
Finally almost 1 month after the vote ended the cover star for pro football is now available!...
Updates and ideas 💡🗣️
Updates will be coming soon! Updates include, animations for the knights, more faces for Joffrey, power ups, and more balanced gameplay. Comment any ideas you h...
A 2.1 Update
Minor bug fixes. Balance changes: Support Drone's shield last longer. Mastorak does more damage and cost more control point. (from 3 to 5) 3 new units: Support...
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2024-04-08 Weekend update
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After watching some video footage of people playing the demo of the game, a few tweaks were made to the Demo and shared. However, I felt that maybe people weren...
Back to this after a while!
A couple new updates for this silly, fun project: -Increased area, so I extended all BGs to have more space for more menu buttons -Outline-toggle, to see the oh...
Flightless Star Demo Update - Redrawing planets and background
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Major Update
So… I changed my mind... The previous update should have been the last one, the intention was going to focus on finishing the complete game. But after wanderi...
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Polygonal platforms and better animation
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— Cleaner polygonal platforms — Improved weapon animation — Improved blood appearance — Improved chasing AI of skeletons and titans Co-op mode and the A...
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Beta
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Marketing
¡We have just done the Beta of The Warlock's odyssey and you could try it right now! It isn't too much but we promise you that this is the beginning and you wi...
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Bi-Weekly Dev Log: 08.04.2024
It's been a couple of quiet weeks, as the Sound Designers and Miguel (Artist and Lead Writer) have been preparing assets for the game. Some framework limitation...
Version 1.0 Released!
Major Update
Monstrum Mysterium has finished the goldmaster phase and is now officially complete! There may be a later update or two as a few final things get squeezed in, b...
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